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| |
| #ifndef QT3D_RENDER_GL_IMGUIRENDER_H_ |
| #define QT3D_RENDER_GL_IMGUIRENDER_H_ |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <QObject> |
| #include <QOpenGLFunctions> |
| #include <QPoint> |
| #include <memory> |
| |
| struct ImDrawData; |
| |
| QT_BEGIN_NAMESPACE |
| |
| class QMouseEvent; |
| class QWheelEvent; |
| class QKeyEvent; |
| class QOpenGLExtraFunctions; |
| class QOpenGLShaderProgram; |
| |
| namespace Qt3DCore { |
| class QServiceLocator; |
| } |
| |
| namespace Qt3DRender { |
| namespace Render { |
| namespace OpenGL { |
| class RenderView; |
| class Renderer; |
| } |
| |
| namespace Debug { |
| |
| #define IMGUI_PERF_LOG_SIZE 30 |
| |
| class ImGuiRenderer : public QObject { |
| Q_OBJECT |
| public: |
| ImGuiRenderer(Qt3DRender::Render::OpenGL::Renderer *renderer); |
| |
| void processEvent(QEvent *event); |
| void renderDebugOverlay(const QVector<Render::OpenGL::RenderView *> &renderViews, const Render::OpenGL::RenderView *renderView, int jobsInLastFrame); |
| |
| void setCapabilities(const QString &capabilities); |
| |
| private: |
| bool newFrame(const Render::OpenGL::RenderView *renderView); |
| void renderDrawList(ImDrawData *draw_data); |
| void onMouseChange(QMouseEvent *event); |
| void onWheel(QWheelEvent *event); |
| void onKeyPressRelease(QKeyEvent *event); |
| void showGLInfo(); |
| void showRenderDetails(const QVector<Render::OpenGL::RenderView *> &renderViews); |
| |
| bool createFontsTexture(); |
| bool createDeviceObjects(); |
| |
| double m_time = 0.; |
| bool m_mousePressed[3] = { false, false, false }; |
| float m_mouseWheel; |
| float m_mouseWheelH; |
| GLuint m_fontTexture = 0; |
| GLuint m_shaderHandle = 0, m_vertHandle = 0, m_fragHandle = 0; |
| int m_attribLocationTex = 0, m_attribLocationProjMtx = 0; |
| int m_attribLocationPosition = 0, m_attribLocationUV = 0, m_attribLocationColor = 0; |
| unsigned int m_vboHandle = 0, m_vaoHandle = 0, m_elementsHandle = 0; |
| |
| Render::OpenGL::Renderer *m_renderer; |
| QOpenGLExtraFunctions *m_funcs = nullptr; |
| QOpenGLShaderProgram *m_shader = nullptr; |
| |
| bool m_showGLInfoWindow = false; |
| bool m_showRenderDetailsWindow = false; |
| |
| float m_fpsLog[IMGUI_PERF_LOG_SIZE]; |
| float m_jobsLog[IMGUI_PERF_LOG_SIZE]; |
| std::pair<float, float> m_fpsRange; |
| std::pair<float, float> m_jobsRange; |
| |
| QByteArray m_capabilities; |
| }; |
| |
| } // namespace Debug |
| } // namespace Render |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3D_RENDER_GL_IMGUIRENDER_H_ |