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| ** Copyright (C) 2016 Svenn-Arne Dragly. |
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| |
| #ifndef QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERES3_H |
| #define QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERES3_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <graphicshelperes2_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| namespace Render { |
| namespace OpenGL { |
| |
| class GraphicsHelperES3 : public GraphicsHelperES2 |
| { |
| public: |
| GraphicsHelperES3(); |
| ~GraphicsHelperES3(); |
| |
| // QGraphicHelperInterface interface |
| void bindBufferBase(GLenum target, GLuint index, GLuint buffer) override; |
| bool frameBufferNeedsRenderBuffer(const Attachment &attachment) override; |
| void bindFrameBufferAttachment(QOpenGLTexture *texture, const Attachment &attachment) override; |
| void bindFrameBufferObject(GLuint frameBufferId, FBOBindMode mode) override; |
| void bindUniformBlock(GLuint programId, GLuint uniformBlockIndex, GLuint uniformBlockBinding) override; |
| void blitFramebuffer(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter) override; |
| void buildUniformBuffer(const QVariant &v, const ShaderUniform &description, QByteArray &buffer) override; |
| void drawBuffers(GLsizei n, const int *bufs) override; |
| void drawArraysInstanced(GLenum primitiveType, GLint first, GLsizei count, GLsizei instances) override; |
| void drawElementsInstancedBaseVertexBaseInstance(GLenum primitiveType, GLsizei primitiveCount, GLint indexType, void *indices, GLsizei instances, GLint baseVertex = 0, GLint baseInstance = 0) override; |
| void readBuffer(GLenum mode) override; |
| void drawBuffer(GLenum mode) override; |
| void initializeHelper(QOpenGLContext *context, QAbstractOpenGLFunctions *functions) override; |
| char *mapBuffer(GLenum target, GLsizeiptr size) override; |
| QVector<ShaderUniform> programUniformsAndLocations(GLuint programId) override; |
| QVector<ShaderUniformBlock> programUniformBlocks(GLuint programId) override; |
| bool supportsFeature(Feature feature) const override; |
| GLboolean unmapBuffer(GLenum target) override; |
| void vertexAttribDivisor(GLuint index, GLuint divisor) override; |
| void vertexAttributePointer(GLenum shaderDataType, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *pointer) override; |
| |
| UniformType uniformTypeFromGLType(GLenum glType) override; |
| uint uniformByteSize(const ShaderUniform &description) override; |
| |
| void *fenceSync() override; |
| void clientWaitSync(void *sync, GLuint64 nanoSecTimeout) override; |
| void waitSync(void *sync) override; |
| bool wasSyncSignaled(void *sync) override; |
| void deleteSync(void *sync) override; |
| |
| protected: |
| QOpenGLExtraFunctions *m_extraFuncs = nullptr; |
| }; |
| |
| } // namespace OpenGL |
| } // namespace Render |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DRENDER_RENDER_OPENGL_GRAPHICSHELPERES3_H |