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| |
| #include "filtercompatibletechniquejob_p.h" |
| #include <Qt3DRender/private/techniquemanager_p.h> |
| #include <Qt3DRender/private/nodemanagers_p.h> |
| #include <Qt3DRender/private/job_common_p.h> |
| #include <renderer_p.h> |
| #include <submissioncontext_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| namespace Render { |
| namespace OpenGL { |
| |
| FilterCompatibleTechniqueJob::FilterCompatibleTechniqueJob() |
| : m_manager(nullptr) |
| , m_renderer(nullptr) |
| { |
| SET_JOB_RUN_STAT_TYPE(this, JobTypes::FilterCompatibleTechniques, 0) |
| } |
| |
| void FilterCompatibleTechniqueJob::setManager(TechniqueManager *manager) |
| { |
| m_manager = manager; |
| } |
| |
| TechniqueManager *FilterCompatibleTechniqueJob::manager() const |
| { |
| return m_manager; |
| } |
| |
| void FilterCompatibleTechniqueJob::setRenderer(Renderer *renderer) |
| { |
| m_renderer = renderer; |
| } |
| |
| Renderer *FilterCompatibleTechniqueJob::renderer() const |
| { |
| return m_renderer; |
| } |
| |
| void FilterCompatibleTechniqueJob::run() |
| { |
| Q_ASSERT(m_manager != nullptr && m_renderer != nullptr); |
| Q_ASSERT(m_renderer->isRunning() && m_renderer->submissionContext()->isInitialized()); |
| |
| const QVector<Qt3DCore::QNodeId> dirtyTechniqueIds = m_manager->takeDirtyTechniques(); |
| for (const Qt3DCore::QNodeId techniqueId : dirtyTechniqueIds) { |
| Technique *technique = m_manager->lookupResource(techniqueId); |
| if (Q_LIKELY(technique != nullptr)) |
| technique->setCompatibleWithRenderer((*m_renderer->contextInfo() == *technique->graphicsApiFilter())); |
| } |
| } |
| |
| } // namespace OpenGL |
| } // namespace Render |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |