| /**************************************************************************** |
| ** |
| ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| ** Copyright (C) 2016 Paul Lemire |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
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| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
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| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include "renderviewinitializerjob_p.h" |
| |
| #include <renderview_p.h> |
| #include <renderer_p.h> |
| #include <renderviewjobutils_p.h> |
| #include <Qt3DRender/private/renderlogging_p.h> |
| #include <Qt3DRender/private/job_common_p.h> |
| |
| #include <QElapsedTimer> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| namespace Render { |
| namespace OpenGL { |
| |
| namespace { |
| // only accessed in ctor and dtor of RenderViewJob |
| // which are always being called in a non concurrent manner |
| int renderViewInstanceCounter = 0; |
| } // anonymous |
| |
| RenderViewInitializerJob::RenderViewInitializerJob() |
| : m_renderer(nullptr) |
| , m_fgLeaf(nullptr) |
| , m_index(0) |
| , m_renderView(nullptr) |
| { |
| SET_JOB_RUN_STAT_TYPE(this, JobTypes::RenderView, renderViewInstanceCounter++) |
| } |
| |
| RenderViewInitializerJob::~RenderViewInitializerJob() |
| { |
| renderViewInstanceCounter--; |
| } |
| |
| void RenderViewInitializerJob::run() |
| { |
| qCDebug(Jobs) << Q_FUNC_INFO << m_index; |
| #if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) |
| QElapsedTimer timer; |
| timer.start(); |
| qint64 gatherLightsTime; |
| qint64 buildCommandsTime; |
| #endif |
| |
| // Create a RenderView object |
| // The RenderView are created from a QFrameAllocator stored in the current Thread local storage |
| m_renderView = new RenderView; |
| |
| // RenderView should allocate heap resources using only the currentFrameAllocator |
| m_renderView->setRenderer(m_renderer); |
| |
| // Populate the renderview's configuration from the framegraph |
| setRenderViewConfigFromFrameGraphLeafNode(m_renderView, m_fgLeaf); |
| #if defined(QT3D_RENDER_VIEW_JOB_TIMINGS) |
| qint64 gatherStateTime = timer.nsecsElapsed(); |
| timer.restart(); |
| #endif |
| } |
| |
| } // namespace OpenGL |
| } // namespace Render |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |