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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: http://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL3$
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****************************************************************************/
#include "quick3danimationcontroller_p.h"
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
namespace Quick {
QQuick3DAnimationController::QQuick3DAnimationController(QObject *parent)
: QObject(parent)
{
}
QQmlListProperty<QAnimationGroup> QQuick3DAnimationController::animationGroups()
{
return QQmlListProperty<QAnimationGroup>(this, 0,
&QQuick3DAnimationController::appendAnimationGroup,
&QQuick3DAnimationController::animationGroupCount,
&QQuick3DAnimationController::animationGroupAt,
&QQuick3DAnimationController::clearAnimationGroups);
}
void QQuick3DAnimationController::appendAnimationGroup(QQmlListProperty<QAnimationGroup> *list, QAnimationGroup *bar)
{
QQuick3DAnimationController *controller = qobject_cast<QQuick3DAnimationController *>(list->object);
if (controller)
controller->parentAnimationController()->addAnimationGroup(bar);
}
int QQuick3DAnimationController::animationGroupCount(QQmlListProperty<QAnimationGroup> *list)
{
QQuick3DAnimationController *controller = qobject_cast<QQuick3DAnimationController *>(list->object);
if (controller)
return controller->parentAnimationController()->animationGroupList().count();
return 0;
}
QAnimationGroup *QQuick3DAnimationController::animationGroupAt(QQmlListProperty<QAnimationGroup> *list, int index)
{
QQuick3DAnimationController *controller = qobject_cast<QQuick3DAnimationController *>(list->object);
if (controller)
return qobject_cast<QAnimationGroup *>(controller->parentAnimationController()->getGroup(index));
return nullptr;
}
void QQuick3DAnimationController::clearAnimationGroups(QQmlListProperty<QAnimationGroup> *list)
{
QQuick3DAnimationController *controller = qobject_cast<QQuick3DAnimationController *>(list->object);
if (controller) {
QVector<QAnimationGroup *> emptyList;
controller->parentAnimationController()->setAnimationGroups(emptyList);
}
}
} // namespace Quick
} // namespace Qt3DAnimation
QT_END_NAMESPACE