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#ifndef QT3DANIMATION_QUICK_QUICK3DANIMATIONCONTROLLER_P_H
#define QT3DANIMATION_QUICK_QUICK3DANIMATIONCONTROLLER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qt3dquickanimation_global_p.h>
#include <QtQml/QQmlListProperty>
#include <Qt3DAnimation/QAnimationController>
QT_BEGIN_NAMESPACE
namespace Qt3DAnimation {
namespace Quick {
class Q_3DQUICKANIMATIONSHARED_PRIVATE_EXPORT QQuick3DAnimationController : public QObject
{
Q_OBJECT
Q_PROPERTY(QQmlListProperty<Qt3DAnimation::QAnimationGroup> animationGroups READ animationGroups)
public:
explicit QQuick3DAnimationController(QObject *parent = nullptr);
inline Qt3DAnimation::QAnimationController *parentAnimationController() const
{
return qobject_cast<Qt3DAnimation::QAnimationController *>(parent());
}
QQmlListProperty<Qt3DAnimation::QAnimationGroup> animationGroups();
private:
static void appendAnimationGroup(QQmlListProperty<Qt3DAnimation::QAnimationGroup> *list, Qt3DAnimation::QAnimationGroup *bar);
static QAnimationGroup *animationGroupAt(QQmlListProperty<Qt3DAnimation::QAnimationGroup> *list, int index);
static int animationGroupCount(QQmlListProperty<Qt3DAnimation::QAnimationGroup> *list);
static void clearAnimationGroups(QQmlListProperty<Qt3DAnimation::QAnimationGroup> *list);
};
} // namespace Quick
} // namespace Qt3DAnimation
QT_END_NAMESPACE
#endif // QT3DRENDER_RENDER_QUICK_QUICK3DEFFECT_P_H