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#ifndef QT3DRENDER_RENDER_QUICK_QUICK3DBUFFER_P_H
#define QT3DRENDER_RENDER_QUICK_QUICK3DBUFFER_P_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/QBuffer>
#include <Qt3DQuickRender/private/qt3dquickrender_global_p.h>
QT_BEGIN_NAMESPACE
class QQmlEngine;
class QJSValue;
namespace QV4 {
struct ExecutionEngine;
}
namespace Qt3DRender {
namespace Render {
namespace Quick {
class Q_3DQUICKRENDERSHARED_PRIVATE_EXPORT Quick3DBuffer : public Qt3DRender::QBuffer
{
Q_OBJECT
Q_PROPERTY(QVariant data READ bufferData WRITE setBufferData NOTIFY bufferDataChanged)
public:
explicit Quick3DBuffer(Qt3DCore::QNode *parent = nullptr);
QVariant bufferData() const;
void setBufferData(const QVariant &bufferData);
Q_INVOKABLE QVariant readBinaryFile(const QUrl &fileUrl);
public Q_SLOTS:
void updateData(int offset, const QVariant &bytes);
Q_SIGNALS:
void bufferDataChanged();
private:
QQmlEngine *m_engine;
QV4::ExecutionEngine *m_v4engine;
void initEngines();
QByteArray convertToRawData(const QJSValue &jsValue);
};
} // Quick
} // Render
} // Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_RENDER_QUICK_QUICK3DBUFFER_P_H