| /**************************************************************************** |
| ** |
| ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| ** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| ** https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include <Qt3DQuickRender/private/quick3drenderpass_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| namespace Render { |
| namespace Quick { |
| |
| Quick3DRenderPass::Quick3DRenderPass(QObject *parent) |
| : QObject(parent) |
| { |
| } |
| |
| QQmlListProperty<QFilterKey> Quick3DRenderPass::filterKeyList() |
| { |
| return QQmlListProperty<QFilterKey>(this, 0, |
| &Quick3DRenderPass::appendFilterKey, |
| &Quick3DRenderPass::filterKeysCount, |
| &Quick3DRenderPass::filterKeyAt, |
| &Quick3DRenderPass::clearFilterKey); |
| } |
| |
| QQmlListProperty<QRenderState> Quick3DRenderPass::renderStateList() |
| { |
| return QQmlListProperty<QRenderState>(this, 0, |
| &Quick3DRenderPass::appendRenderState, |
| &Quick3DRenderPass::renderStateCount, |
| &Quick3DRenderPass::renderStateAt, |
| &Quick3DRenderPass::clearRenderStates); |
| } |
| |
| QQmlListProperty<QParameter> Quick3DRenderPass::parameterList() |
| { |
| return QQmlListProperty<QParameter>(this, 0, |
| &Quick3DRenderPass::appendParameter, |
| &Quick3DRenderPass::parametersCount, |
| &Quick3DRenderPass::parameterAt, |
| &Quick3DRenderPass::clearParameterList); |
| } |
| |
| void Quick3DRenderPass::appendFilterKey(QQmlListProperty<QFilterKey> *list, QFilterKey *filterKey) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| rPass->parentRenderPass()->addFilterKey(filterKey); |
| } |
| |
| QFilterKey *Quick3DRenderPass::filterKeyAt(QQmlListProperty<QFilterKey> *list, int index) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| return rPass->parentRenderPass()->filterKeys().at(index); |
| } |
| |
| int Quick3DRenderPass::filterKeysCount(QQmlListProperty<QFilterKey> *list) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| return rPass->parentRenderPass()->filterKeys().count(); |
| } |
| |
| void Quick3DRenderPass::clearFilterKey(QQmlListProperty<QFilterKey> *list) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| const auto keys = rPass->parentRenderPass()->filterKeys(); |
| for (QFilterKey *c : keys) |
| rPass->parentRenderPass()->removeFilterKey(c); |
| } |
| |
| void Quick3DRenderPass::appendRenderState(QQmlListProperty<QRenderState> *list, QRenderState *state) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| rPass->parentRenderPass()->addRenderState(state); |
| } |
| |
| QRenderState *Quick3DRenderPass::renderStateAt(QQmlListProperty<QRenderState> *list, int index) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| return rPass->parentRenderPass()->renderStates().at(index); |
| } |
| |
| int Quick3DRenderPass::renderStateCount(QQmlListProperty<QRenderState> *list) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| return rPass->parentRenderPass()->renderStates().count(); |
| } |
| |
| void Quick3DRenderPass::clearRenderStates(QQmlListProperty<QRenderState> *list) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| const auto states = rPass->parentRenderPass()->renderStates(); |
| for (QRenderState *s : states) |
| rPass->parentRenderPass()->removeRenderState(s); |
| } |
| |
| void Quick3DRenderPass::appendParameter(QQmlListProperty<QParameter> *list, QParameter *param) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| rPass->parentRenderPass()->addParameter(param); |
| } |
| |
| QParameter *Quick3DRenderPass::parameterAt(QQmlListProperty<QParameter> *list, int index) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| return rPass->parentRenderPass()->parameters().at(index); |
| } |
| |
| int Quick3DRenderPass::parametersCount(QQmlListProperty<QParameter> *list) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| return rPass->parentRenderPass()->parameters().count(); |
| } |
| |
| void Quick3DRenderPass::clearParameterList(QQmlListProperty<QParameter> *list) |
| { |
| Quick3DRenderPass *rPass = qobject_cast<Quick3DRenderPass *>(list->object); |
| const auto parameters = rPass->parentRenderPass()->parameters(); |
| for (QParameter *p : parameters) |
| rPass->parentRenderPass()->removeParameter(p); |
| } |
| |
| |
| } // namespace Quick |
| } // namespace Render |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |