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#include <Qt3DQuickRender/private/quick3drenderpassfilter_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
namespace Quick {
Quick3DRenderPassFilter::Quick3DRenderPassFilter(QObject *parent)
: QObject(parent)
{
}
QQmlListProperty<QFilterKey> Quick3DRenderPassFilter::includeList()
{
return QQmlListProperty<QFilterKey>(this, 0,
&Quick3DRenderPassFilter::appendInclude,
&Quick3DRenderPassFilter::includesCount,
&Quick3DRenderPassFilter::includeAt,
&Quick3DRenderPassFilter::clearIncludes);
}
QQmlListProperty<QParameter> Quick3DRenderPassFilter::parameterList()
{
return QQmlListProperty<QParameter>(this, 0,
&Quick3DRenderPassFilter::appendParameter,
&Quick3DRenderPassFilter::parametersCount,
&Quick3DRenderPassFilter::parameterAt,
&Quick3DRenderPassFilter::clearParameterList);
}
void Quick3DRenderPassFilter::appendInclude(QQmlListProperty<QFilterKey> *list, QFilterKey *annotation)
{
Quick3DRenderPassFilter *filter = qobject_cast<Quick3DRenderPassFilter *>(list->object);
if (filter) {
annotation->setParent(filter->parentRenderPassFilter());
filter->parentRenderPassFilter()->addMatch(annotation);
}
}
QFilterKey *Quick3DRenderPassFilter::includeAt(QQmlListProperty<QFilterKey> *list, int index)
{
Quick3DRenderPassFilter *filter = qobject_cast<Quick3DRenderPassFilter *>(list->object);
if (filter)
return filter->parentRenderPassFilter()->matchAny().at(index);
return 0;
}
int Quick3DRenderPassFilter::includesCount(QQmlListProperty<QFilterKey> *list)
{
Quick3DRenderPassFilter *filter = qobject_cast<Quick3DRenderPassFilter *>(list->object);
if (filter)
return filter->parentRenderPassFilter()->matchAny().count();
return 0;
}
void Quick3DRenderPassFilter::clearIncludes(QQmlListProperty<QFilterKey> *list)
{
Quick3DRenderPassFilter *filter = qobject_cast<Quick3DRenderPassFilter *>(list->object);
if (filter) {
const auto criteria = filter->parentRenderPassFilter()->matchAny();
for (QFilterKey *criterion : criteria)
filter->parentRenderPassFilter()->removeMatch(criterion);
}
}
void Quick3DRenderPassFilter::appendParameter(QQmlListProperty<QParameter> *list, QParameter *param)
{
Quick3DRenderPassFilter *rPassFilter = qobject_cast<Quick3DRenderPassFilter *>(list->object);
rPassFilter->parentRenderPassFilter()->addParameter(param);
}
QParameter *Quick3DRenderPassFilter::parameterAt(QQmlListProperty<QParameter> *list, int index)
{
Quick3DRenderPassFilter *rPassFilter = qobject_cast<Quick3DRenderPassFilter *>(list->object);
return rPassFilter->parentRenderPassFilter()->parameters().at(index);
}
int Quick3DRenderPassFilter::parametersCount(QQmlListProperty<QParameter> *list)
{
Quick3DRenderPassFilter *rPassFilter = qobject_cast<Quick3DRenderPassFilter *>(list->object);
return rPassFilter->parentRenderPassFilter()->parameters().count();
}
void Quick3DRenderPassFilter::clearParameterList(QQmlListProperty<QParameter> *list)
{
Quick3DRenderPassFilter *rPassFilter = qobject_cast<Quick3DRenderPassFilter *>(list->object);
const auto parameters = rPassFilter->parentRenderPassFilter()->parameters();
for (QParameter *p : parameters)
rPassFilter->parentRenderPassFilter()->removeParameter(p);
}
} // namespace Quick
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE