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/****************************************************************************
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#ifndef QT3DRENDER_RENDER_RENDERSETTINGS_H
#define QT3DRENDER_RENDER_RENDERSETTINGS_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/private/backendnode_p.h>
#include <Qt3DRender/qrendersettings.h>
#include <Qt3DRender/qpickingsettings.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
class AbstractRenderer;
class Q_3DRENDERSHARED_PRIVATE_EXPORT RenderSettings : public BackendNode
{
public:
RenderSettings();
void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
Qt3DCore::QNodeId activeFrameGraphID() const { return m_activeFrameGraph; }
QRenderSettings::RenderPolicy renderPolicy() const { return m_renderPolicy; }
QPickingSettings::PickMethod pickMethod() const { return m_pickMethod; }
QPickingSettings::PickResultMode pickResultMode() const { return m_pickResultMode; }
QPickingSettings::FaceOrientationPickingMode faceOrientationPickingMode() const { return m_faceOrientationPickingMode; }
float pickWorldSpaceTolerance() const { return m_pickWorldSpaceTolerance; }
QString capabilities() const { return m_capabilities; }
// For unit test purposes
void setActiveFrameGraphId(Qt3DCore::QNodeId frameGraphNodeId) { m_activeFrameGraph = frameGraphNodeId; }
private:
QRenderSettings::RenderPolicy m_renderPolicy;
QPickingSettings::PickMethod m_pickMethod;
QPickingSettings::PickResultMode m_pickResultMode;
QPickingSettings::FaceOrientationPickingMode m_faceOrientationPickingMode;
float m_pickWorldSpaceTolerance;
Qt3DCore::QNodeId m_activeFrameGraph;
QString m_capabilities;
};
class RenderSettingsFunctor : public Qt3DCore::QBackendNodeMapper
{
public:
explicit RenderSettingsFunctor(AbstractRenderer *renderer);
Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override;
Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override;
void destroy(Qt3DCore::QNodeId id) const override;
private:
AbstractRenderer *m_renderer;
};
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_RENDER_RENDERSETTINGS_H