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| |
| #ifndef QT3DRENDER_RENDER_TRIANGLEBOUNDINGVOLUME_P_H |
| #define QT3DRENDER_RENDER_TRIANGLEBOUNDINGVOLUME_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DRender/private/qboundingvolume_p.h> |
| #include <Qt3DCore/qnodeid.h> |
| #include <Qt3DCore/private/matrix4x4_p.h> |
| #include <QVector3D> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| |
| namespace Render { |
| |
| Q_AUTOTEST_EXPORT bool intersectsSegmentTriangle(const RayCasting::QRay3D &ray, |
| const Vector3D &a, |
| const Vector3D &b, |
| const Vector3D &c, |
| Vector3D &uvw, |
| float &t); |
| |
| class Q_AUTOTEST_EXPORT TriangleBoundingVolume : public RayCasting::QBoundingVolume |
| { |
| public: |
| TriangleBoundingVolume(); |
| explicit TriangleBoundingVolume(Qt3DCore::QNodeId id, |
| const Vector3D &a, |
| const Vector3D &b, |
| const Vector3D &c); |
| |
| Qt3DCore::QNodeId id() const final; |
| bool intersects(const RayCasting::QRay3D &ray, Vector3D *q, Vector3D *uvw) const final; |
| Type type() const final; |
| |
| Vector3D a() const; |
| Vector3D b() const; |
| Vector3D c() const; |
| |
| void setA(const Vector3D &a); |
| void setB(const Vector3D &b); |
| void setC(const Vector3D &c); |
| |
| TriangleBoundingVolume transformed(const Matrix4x4 &mat) const; |
| |
| inline TriangleBoundingVolume &transform(const Matrix4x4 &mat) |
| { |
| *this = transformed(mat); |
| return *this; |
| } |
| |
| private: |
| Qt3DCore::QNodeId m_id; |
| Vector3D m_a, m_b, m_c; |
| }; |
| |
| } // namespace Render |
| |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| Q_DECLARE_METATYPE(Qt3DRender::Render::TriangleBoundingVolume*) // LCOV_EXCL_LINE |
| |
| #endif // QT3DRENDER_RENDER_TRIANGLEBOUNDINGVOLUME_P_H |