blob: 4161d37b54e025a7e3e735436ef19387088e3f15 [file] [log] [blame]
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#include "dispatchcompute_p.h"
#include <Qt3DRender/private/qdispatchcompute_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
DispatchCompute::DispatchCompute()
: FrameGraphNode(FrameGraphNode::ComputeDispatch)
{
m_workGroups[0] = 1;
m_workGroups[1] = 1;
m_workGroups[2] = 1;
}
DispatchCompute::~DispatchCompute()
{
}
void DispatchCompute::cleanup()
{
m_workGroups[0] = 1;
m_workGroups[1] = 1;
m_workGroups[2] = 1;
}
void DispatchCompute::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
{
const QDispatchCompute *node = qobject_cast<const QDispatchCompute *>(frontEnd);
if (!node)
return;
FrameGraphNode::syncFromFrontEnd(frontEnd, firstTime);
if (m_workGroups[0] != node->workGroupX()) {
m_workGroups[0] = node->workGroupX();
markDirty(AbstractRenderer::FrameGraphDirty|AbstractRenderer::ComputeDirty);
}
if (m_workGroups[1] != node->workGroupY()) {
m_workGroups[1] = node->workGroupY();
markDirty(AbstractRenderer::FrameGraphDirty|AbstractRenderer::ComputeDirty);
}
if (m_workGroups[2] != node->workGroupZ()) {
m_workGroups[2] = node->workGroupZ();
markDirty(AbstractRenderer::FrameGraphDirty|AbstractRenderer::ComputeDirty);
}
}
} // Render
} // Qt3DRender
QT_END_NAMESPACE