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| |
| #ifndef QT3DRENDER_CAMERA_H |
| #define QT3DRENDER_CAMERA_H |
| |
| #include <Qt3DCore/qentity.h> |
| #include <Qt3DRender/qt3drender_global.h> |
| #include <Qt3DRender/qcameralens.h> |
| #include <QtGui/QMatrix4x4> |
| #include <QtGui/QQuaternion> |
| #include <QtGui/QVector3D> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DCore { |
| class QEntity; |
| class QTransform; |
| } |
| |
| namespace Qt3DRender { |
| |
| class QCameraPrivate; |
| |
| class Q_3DRENDERSHARED_EXPORT QCamera : public Qt3DCore::QEntity |
| { |
| Q_OBJECT |
| // CameraLens |
| Q_PROPERTY(Qt3DRender::QCameraLens::ProjectionType projectionType READ projectionType WRITE setProjectionType NOTIFY projectionTypeChanged) |
| Q_PROPERTY(float nearPlane READ nearPlane WRITE setNearPlane NOTIFY nearPlaneChanged) |
| Q_PROPERTY(float farPlane READ farPlane WRITE setFarPlane NOTIFY farPlaneChanged) |
| Q_PROPERTY(float fieldOfView READ fieldOfView WRITE setFieldOfView NOTIFY fieldOfViewChanged) |
| Q_PROPERTY(float aspectRatio READ aspectRatio WRITE setAspectRatio NOTIFY aspectRatioChanged) |
| Q_PROPERTY(float left READ left WRITE setLeft NOTIFY leftChanged) |
| Q_PROPERTY(float right READ right WRITE setRight NOTIFY rightChanged) |
| Q_PROPERTY(float bottom READ bottom WRITE setBottom NOTIFY bottomChanged) |
| Q_PROPERTY(float top READ top WRITE setTop NOTIFY topChanged) |
| Q_PROPERTY(QMatrix4x4 projectionMatrix READ projectionMatrix WRITE setProjectionMatrix NOTIFY projectionMatrixChanged) |
| Q_PROPERTY(float exposure READ exposure WRITE setExposure NOTIFY exposureChanged REVISION 9) |
| // LookAt |
| Q_PROPERTY(QVector3D position READ position WRITE setPosition NOTIFY positionChanged) |
| Q_PROPERTY(QVector3D upVector READ upVector WRITE setUpVector NOTIFY upVectorChanged) |
| Q_PROPERTY(QVector3D viewCenter READ viewCenter WRITE setViewCenter NOTIFY viewCenterChanged) |
| Q_PROPERTY(QVector3D viewVector READ viewVector NOTIFY viewVectorChanged) |
| Q_PROPERTY(QMatrix4x4 viewMatrix READ viewMatrix NOTIFY viewMatrixChanged) |
| |
| Q_PROPERTY(Qt3DRender::QCameraLens *lens READ lens CONSTANT REVISION 14) |
| Q_PROPERTY(Qt3DCore::QTransform *transform READ transform CONSTANT REVISION 14) |
| |
| public: |
| explicit QCamera(QNode *parent = nullptr); |
| ~QCamera(); |
| |
| enum CameraTranslationOption { |
| TranslateViewCenter, |
| DontTranslateViewCenter |
| }; |
| Q_ENUM(CameraTranslationOption) // LCOV_EXCL_LINE |
| |
| QCameraLens *lens() const; |
| Qt3DCore::QTransform *transform() const; |
| |
| Q_INVOKABLE QQuaternion tiltRotation(float angle) const; |
| Q_INVOKABLE QQuaternion panRotation(float angle) const; |
| Q_INVOKABLE QQuaternion rollRotation(float angle) const; |
| Q_INVOKABLE QQuaternion rotation(float angle, const QVector3D &axis) const; |
| |
| // Translate relative to camera orientation axes |
| Q_INVOKABLE void translate(const QVector3D& vLocal, CameraTranslationOption option = TranslateViewCenter); |
| |
| // Translate relative to world axes |
| Q_INVOKABLE void translateWorld(const QVector3D& vWorld, CameraTranslationOption option = TranslateViewCenter); |
| |
| Q_INVOKABLE void tilt(float angle); |
| Q_INVOKABLE void pan(float angle); |
| Q_INVOKABLE void pan(float angle, const QVector3D &axis); |
| Q_INVOKABLE void roll(float angle); |
| |
| Q_INVOKABLE void tiltAboutViewCenter(float angle); |
| Q_INVOKABLE void panAboutViewCenter(float angle); |
| Q_INVOKABLE void panAboutViewCenter(float angle, const QVector3D &axis); |
| Q_INVOKABLE void rollAboutViewCenter(float angle); |
| |
| Q_INVOKABLE void rotate(const QQuaternion& q); |
| Q_INVOKABLE void rotateAboutViewCenter(const QQuaternion& q); |
| |
| QCameraLens::ProjectionType projectionType() const; |
| float nearPlane() const; |
| float farPlane() const; |
| float fieldOfView() const; |
| float aspectRatio() const; |
| float left() const; |
| float right() const; |
| float bottom() const; |
| float top() const; |
| QMatrix4x4 projectionMatrix() const; |
| float exposure() const; |
| QVector3D position() const; |
| QVector3D upVector() const; |
| QVector3D viewCenter() const; |
| QVector3D viewVector() const; |
| QMatrix4x4 viewMatrix() const; |
| |
| public Q_SLOTS: |
| void setProjectionType(QCameraLens::ProjectionType type); |
| void setNearPlane(float nearPlane); |
| void setFarPlane(float farPlane); |
| void setFieldOfView(float fieldOfView); |
| void setAspectRatio(float aspectRatio); |
| void setLeft(float left); |
| void setRight(float right); |
| void setBottom(float bottom); |
| void setTop(float top); |
| void setProjectionMatrix(const QMatrix4x4 &projectionMatrix); |
| void setExposure(float exposure); |
| void setPosition(const QVector3D &position); |
| void setUpVector(const QVector3D &upVector); |
| void setViewCenter(const QVector3D &viewCenter); |
| |
| void viewAll(); |
| void viewSphere(const QVector3D ¢er, float radius); |
| void viewEntity(Qt3DCore::QEntity *entity); |
| |
| Q_SIGNALS: |
| void projectionTypeChanged(QCameraLens::ProjectionType projectionType); |
| void nearPlaneChanged(float nearPlane); |
| void farPlaneChanged(float farPlane); |
| void fieldOfViewChanged(float fieldOfView); |
| void aspectRatioChanged(float aspectRatio); |
| void leftChanged(float left); |
| void rightChanged(float right); |
| void bottomChanged(float bottom); |
| void topChanged(float top); |
| void projectionMatrixChanged(const QMatrix4x4 &projectionMatrix); |
| void exposureChanged(float exposure); |
| void positionChanged(const QVector3D &position); |
| void upVectorChanged(const QVector3D &upVector); |
| void viewCenterChanged(const QVector3D &viewCenter); |
| void viewVectorChanged(const QVector3D &viewVector); |
| void viewMatrixChanged(); |
| |
| protected: |
| Q_DECLARE_PRIVATE(QCamera) |
| explicit QCamera(QCameraPrivate &dd, QNode *parent = nullptr); |
| }; |
| |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DRENDER_CAMERA_H |