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/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
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****************************************************************************/
#include "geometry_p.h"
#include <Qt3DRender/qattribute.h>
#include <Qt3DRender/qgeometry.h>
#include <Qt3DRender/private/qgeometry_p.h>
#include <Qt3DCore/qpropertyupdatedchange.h>
#include <algorithm>
QT_BEGIN_NAMESPACE
using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
Geometry::Geometry()
: BackendNode(ReadWrite)
, m_geometryDirty(false)
, m_shouldNotifyMinExtentChanged(false)
, m_shouldNotifyMaxExtentChanged(false)
{
}
Geometry::~Geometry()
{
}
void Geometry::cleanup()
{
QBackendNode::setEnabled(false);
m_attributes.clear();
m_geometryDirty = false;
m_boundingPositionAttribute = Qt3DCore::QNodeId();
m_min = QVector3D();
m_max = QVector3D();
m_shouldNotifyMinExtentChanged = false;
m_shouldNotifyMaxExtentChanged = false;
}
void Geometry::syncFromFrontEnd(const QNode *frontEnd, bool firstTime)
{
BackendNode::syncFromFrontEnd(frontEnd, firstTime);
const QGeometry *node = qobject_cast<const QGeometry *>(frontEnd);
if (!node)
return;
m_geometryDirty |= firstTime;
QNodeIdVector attribs = qIdsForNodes(node->attributes());
std::sort(std::begin(attribs), std::end(attribs));
if (m_attributes != attribs) {
m_attributes = attribs;
m_geometryDirty = true;
}
if ((node->boundingVolumePositionAttribute() && node->boundingVolumePositionAttribute()->id() != m_boundingPositionAttribute) ||
// Note: doesn't set dirtyness as this parameter changing doesn't need a new VAO update.
(!node->boundingVolumePositionAttribute() && !m_boundingPositionAttribute.isNull())) {
m_boundingPositionAttribute = node->boundingVolumePositionAttribute() ? node->boundingVolumePositionAttribute()->id() : QNodeId{};
}
markDirty(AbstractRenderer::GeometryDirty);
}
void Geometry::unsetDirty()
{
m_geometryDirty = false;
}
// Called from calcboundingvolumejob (in a QtConcurrent thead (can't send
// update changes from such a thread))
void Geometry::updateExtent(const QVector3D &min, const QVector3D &max)
{
// Send notification to frontend
if (m_min != min) {
m_min = min;
m_shouldNotifyMinExtentChanged = true;
}
if (m_max != max) {
m_max = max;
m_shouldNotifyMaxExtentChanged = true;
}
}
// Called from calcboundingvolumejob after all bounding volumes have been
// updated (in an aspect thread)
void Geometry::notifyExtentChanged()
{
if (m_shouldNotifyMinExtentChanged || m_shouldNotifyMaxExtentChanged) {
auto change = Qt3DCore::QPropertyUpdatedChangePtr::create(peerId());
change->setDeliveryFlags(Qt3DCore::QSceneChange::Nodes);
change->setPropertyName("extent");
change->setValue(QVariant::fromValue(QPair<QVector3D, QVector3D>(m_min, m_max)));
notifyObservers(change);
m_shouldNotifyMinExtentChanged = false;
m_shouldNotifyMaxExtentChanged = false;
}
}
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE