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| |
| #ifndef QT3DRENDER_QMESH_P_H |
| #define QT3DRENDER_QMESH_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DCore/private/qdownloadhelperservice_p.h> |
| #include <Qt3DRender/private/qgeometryrenderer_p.h> |
| #include <Qt3DRender/private/qt3drender_global_p.h> |
| #include <Qt3DRender/qmesh.h> |
| #include <QUrl> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DCore { |
| class QDownloadHelperService; |
| } |
| |
| namespace Qt3DRender { |
| |
| namespace Render { |
| class NodeManagers; |
| } |
| |
| class Q_3DRENDERSHARED_PRIVATE_EXPORT QMeshPrivate : public QGeometryRendererPrivate |
| { |
| public: |
| QMeshPrivate(); |
| |
| Q_DECLARE_PUBLIC(QMesh) |
| static QMeshPrivate *get(QMesh *q); |
| |
| void setScene(Qt3DCore::QScene *scene) override; |
| void updateFunctor(); |
| void setStatus(QMesh::Status status); |
| |
| QUrl m_source; |
| QString m_meshName; |
| QMesh::Status m_status; |
| }; |
| |
| class Q_AUTOTEST_EXPORT MeshDownloadRequest : public Qt3DCore::QDownloadRequest |
| { |
| public: |
| MeshDownloadRequest(Qt3DCore::QNodeId mesh, QUrl source, Render::NodeManagers *managers); |
| |
| void onCompleted() override; |
| |
| private: |
| Qt3DCore::QNodeId m_mesh; |
| Render::NodeManagers *m_nodeManagers; |
| }; |
| |
| class Q_AUTOTEST_EXPORT MeshLoaderFunctor : public QGeometryFactory |
| { |
| public : |
| MeshLoaderFunctor(QMesh *mesh, const QByteArray &sourceData = QByteArray()); |
| |
| void setNodeManagers(Render::NodeManagers *managers) { m_nodeManagers = managers; } |
| Render::NodeManagers *nodeManagers() const { return m_nodeManagers; } |
| |
| void setDownloaderService(Qt3DCore::QDownloadHelperService *service) { m_downloaderService = service; } |
| Qt3DCore::QDownloadHelperService *downloaderService() const { return m_downloaderService; } |
| |
| void setSourceData(const QByteArray &data) { m_sourceData = data; } |
| QByteArray sourceData() const { return m_sourceData; } |
| |
| QUrl sourcePath() const { return m_sourcePath; } |
| Qt3DCore::QNodeId mesh() const { return m_mesh; } |
| QString meshName() const { return m_meshName; } |
| |
| QMesh::Status status() const { return m_status; } |
| |
| QGeometry *operator()() override; |
| bool operator ==(const QGeometryFactory &other) const override; |
| QT_WARNING_PUSH |
| QT_WARNING_DISABLE_DEPRECATED |
| QT3D_FUNCTOR(MeshLoaderFunctor) |
| QT_WARNING_POP |
| |
| private: |
| Qt3DCore::QNodeId m_mesh; |
| QUrl m_sourcePath; |
| QString m_meshName; |
| QByteArray m_sourceData; |
| Render::NodeManagers *m_nodeManagers; |
| Qt3DCore::QDownloadHelperService *m_downloaderService; |
| QMesh::Status m_status; |
| }; |
| |
| |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DRENDER_QMESH_P_H |