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| |
| #include "scenemanager_p.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| namespace Render { |
| |
| SceneManager::SceneManager() |
| : Qt3DCore::QResourceManager<Scene, |
| Qt3DCore::QNodeId, |
| Qt3DCore::ObjectLevelLockingPolicy>() |
| , m_service(nullptr) |
| { |
| } |
| |
| SceneManager::~SceneManager() |
| { |
| } |
| |
| void SceneManager::setDownloadService(Qt3DCore::QDownloadHelperService *service) |
| { |
| m_service = service; |
| } |
| |
| void SceneManager::addSceneData(const QUrl &source, |
| Qt3DCore::QNodeId sceneUuid, |
| const QByteArray &data) |
| { |
| LoadSceneJobPtr newJob(new LoadSceneJob(source, sceneUuid)); |
| |
| if (!data.isEmpty()) |
| newJob->setData(data); |
| |
| // We cannot run two jobs that use the same scene loader plugin |
| // in two different threads at the same time |
| if (!m_pendingJobs.isEmpty()) |
| newJob->addDependency(m_pendingJobs.last()); |
| |
| m_pendingJobs.push_back(newJob); |
| } |
| |
| QVector<LoadSceneJobPtr> SceneManager::takePendingSceneLoaderJobs() |
| { |
| // Explicitly use std::move to clear the m_pendingJobs vector |
| return std::move(m_pendingJobs); |
| } |
| |
| void SceneManager::startSceneDownload(const QUrl &source, Qt3DCore::QNodeId sceneUuid) |
| { |
| if (!m_service) |
| return; |
| SceneDownloaderPtr request = SceneDownloaderPtr::create(source, sceneUuid, this); |
| m_pendingDownloads << request; |
| m_service->submitRequest(request); |
| } |
| |
| void SceneManager::clearSceneDownload(SceneDownloader *downloader) |
| { |
| for (auto it = m_pendingDownloads.begin(); it != m_pendingDownloads.end(); ++it) { |
| if ((*it).data() == downloader) { |
| m_pendingDownloads.erase(it); |
| return; |
| } |
| } |
| } |
| |
| |
| SceneDownloader::SceneDownloader(const QUrl &source, Qt3DCore::QNodeId sceneComponent, SceneManager *manager) |
| : Qt3DCore::QDownloadRequest(source) |
| , m_sceneComponent(sceneComponent) |
| , m_manager(manager) |
| { |
| |
| } |
| |
| void SceneDownloader::onCompleted() |
| { |
| if (!m_manager) |
| return; |
| if (succeeded()) |
| m_manager->addSceneData(url(), m_sceneComponent, m_data); |
| else |
| qWarning() << "Failed to download scene at" << url(); |
| m_manager->clearSceneDownload(this); |
| } |
| |
| } // namespace Render |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |