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| |
| #include "computefilteredboundingvolumejob_p.h" |
| |
| #include <Qt3DRender/private/entity_p.h> |
| #include <Qt3DRender/private/renderlogging_p.h> |
| #include <Qt3DRender/private/sphere_p.h> |
| #include <Qt3DRender/private/job_common_p.h> |
| #include <Qt3DRender/private/managers_p.h> |
| #include <Qt3DRender/private/nodemanagers_p.h> |
| |
| #include <QThread> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| namespace Render { |
| |
| namespace { |
| |
| void expandWorldBoundingVolume(NodeManagers *manager, |
| Qt3DRender::Render::Sphere *sphere, |
| Qt3DRender::Render::Entity *node, |
| Qt3DRender::Render::Entity *excludeSubTree) |
| { |
| Qt3DRender::Render::Sphere childSphere(*node->worldBoundingVolume()); |
| // Go to the nodes that have the most depth |
| const auto childrenHandles = node->childrenHandles(); |
| for (const HEntity &handle : childrenHandles) { |
| Entity *c = manager->renderNodesManager()->data(handle); |
| if (c && c != excludeSubTree) |
| expandWorldBoundingVolume(manager, &childSphere, c, excludeSubTree); |
| } |
| sphere->expandToContain(childSphere); |
| } |
| |
| } // namespace |
| |
| class ComputeFilteredBoundingVolumeJobPrivate : public Qt3DCore::QAspectJobPrivate |
| { |
| public: |
| ComputeFilteredBoundingVolumeJobPrivate(ComputeFilteredBoundingVolumeJob *job) : Qt3DCore::QAspectJobPrivate(), m_job(job) {} |
| ~ComputeFilteredBoundingVolumeJobPrivate() {} |
| |
| void postFrame(Qt3DCore::QAspectManager *aspectManager) override; |
| |
| ComputeFilteredBoundingVolumeJob *m_job; |
| Qt3DRender::Render::Sphere m_sphere; |
| }; |
| |
| ComputeFilteredBoundingVolumeJob::ComputeFilteredBoundingVolumeJob() |
| : Qt3DCore::QAspectJob(*new ComputeFilteredBoundingVolumeJobPrivate(this)) |
| , m_root(nullptr) |
| , m_ignoreSubTree(nullptr) |
| , m_manager(nullptr) |
| { |
| SET_JOB_RUN_STAT_TYPE(this, JobTypes::ExpandBoundingVolume, 0) |
| } |
| |
| void ComputeFilteredBoundingVolumeJob::setRoot(Entity *root) |
| { |
| m_root = root; |
| } |
| |
| void ComputeFilteredBoundingVolumeJob::setManagers(NodeManagers *manager) |
| { |
| m_manager = manager; |
| } |
| |
| void ComputeFilteredBoundingVolumeJob::ignoreSubTree(Entity *node) |
| { |
| m_ignoreSubTree = node; |
| } |
| |
| void ComputeFilteredBoundingVolumeJob::run() |
| { |
| qCDebug(Jobs) << "Entering" << Q_FUNC_INFO << QThread::currentThread(); |
| Q_D(ComputeFilteredBoundingVolumeJob); |
| d->m_sphere = {}; |
| |
| if (!m_root) |
| return; |
| if (!m_ignoreSubTree) { |
| d->m_sphere = *m_root->worldBoundingVolumeWithChildren(); |
| return; |
| } |
| |
| bool isFilterChildOfRoot = false; |
| Entity *parent = m_ignoreSubTree->parent(); |
| while (parent) { |
| if (parent == m_root) { |
| isFilterChildOfRoot = true; |
| break; |
| } |
| parent = parent->parent(); |
| } |
| if (!isFilterChildOfRoot) { |
| d->m_sphere = *m_root->worldBoundingVolumeWithChildren(); |
| return; |
| } |
| |
| expandWorldBoundingVolume(m_manager, &d->m_sphere, m_root, m_ignoreSubTree); |
| |
| qCDebug(Jobs) << "Exiting" << Q_FUNC_INFO << QThread::currentThread(); |
| } |
| |
| void ComputeFilteredBoundingVolumeJob::finished(Qt3DCore::QAspectManager *aspectManager, const Qt3DRender::Render::Sphere &sphere) |
| { |
| Q_UNUSED(aspectManager) |
| Q_UNUSED(sphere) |
| } |
| |
| void ComputeFilteredBoundingVolumeJobPrivate::postFrame(Qt3DCore::QAspectManager *aspectManager) |
| { |
| m_job->finished(aspectManager, m_sphere); |
| } |
| |
| } // namespace Render |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |