blob: 33023775f4e482ed9bd90f45578d2d0052c1d43c [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2016 Paul Lemire
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef QT3DRENDER_RENDER_FILTERLAYERENTITYJOB_H
#define QT3DRENDER_RENDER_FILTERLAYERENTITYJOB_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DCore/qaspectjob.h>
#include <Qt3DCore/qnodeid.h>
#include <Qt3DRender/private/qt3drender_global_p.h>
#include <Qt3DRender/qlayerfilter.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
class Entity;
class NodeManagers;
class Q_3DRENDERSHARED_PRIVATE_EXPORT FilterLayerEntityJob : public Qt3DCore::QAspectJob
{
public:
FilterLayerEntityJob();
inline void setManager(NodeManagers *manager) Q_DECL_NOEXCEPT { m_manager = manager; }
inline void setLayerFilters(const Qt3DCore::QNodeIdVector &layerIds) Q_DECL_NOEXCEPT { m_layerFilterIds = layerIds; }
inline QVector<Entity *> filteredEntities() const Q_DECL_NOEXCEPT { return m_filteredEntities; }
inline bool hasLayerFilter() const Q_DECL_NOTHROW { return !m_layerFilterIds.isEmpty(); }
inline Qt3DCore::QNodeIdVector layerFilters() const { return m_layerFilterIds; }
// QAspectJob interface
void run() final;
void filterAcceptAnyMatchingLayers(Entity *entity, const Qt3DCore::QNodeIdVector &layerIds);
void filterAcceptAllMatchingLayers(Entity *entity, const Qt3DCore::QNodeIdVector &layerIds);
void filterDiscardAnyMatchingLayers(Entity *entity, const Qt3DCore::QNodeIdVector &layerIds);
void filterDiscardAllMatchingLayers(Entity *entity, const Qt3DCore::QNodeIdVector &layerIds);
private:
void filterLayerAndEntity();
void selectAllEntities();
NodeManagers *m_manager;
Qt3DCore::QNodeIdVector m_layerFilterIds;
QVector<Entity *> m_filteredEntities;
};
typedef QSharedPointer<FilterLayerEntityJob> FilterLayerEntityJobPtr;
} // Render
} // Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_RENDER_FILTERLAYERENTITYJOB_H