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| |
| #ifndef QT3DRENDER_RENDER_LOADSKELETONJOB_P_H |
| #define QT3DRENDER_RENDER_LOADSKELETONJOB_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DCore/qaspectjob.h> |
| |
| #include <QtCore/qsharedpointer.h> |
| #include <Qt3DRender/private/skeletondata_p.h> |
| #include <Qt3DRender/private/handle_types_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DCore { |
| class QJoint; |
| } |
| |
| namespace Qt3DRender { |
| namespace Render { |
| |
| class NodeManagers; |
| class LoadSkeletonJobPrivate; |
| |
| class LoadSkeletonJob : public Qt3DCore::QAspectJob |
| { |
| public: |
| explicit LoadSkeletonJob(const HSkeleton &handle); |
| |
| void setNodeManagers(NodeManagers *nodeManagers) { m_nodeManagers = nodeManagers; } |
| |
| protected: |
| void run() override; |
| void loadSkeleton(Skeleton *skeleton); |
| void loadSkeletonFromUrl(Skeleton *skeleton); |
| void loadSkeletonFromData(Skeleton *skeleton); |
| Qt3DCore::QJoint *createFrontendJoints(const SkeletonData &skeletonData) const; |
| Qt3DCore::QJoint *createFrontendJoint(const QString &jointName, |
| const Qt3DCore::Sqt &localPose, |
| const QMatrix4x4 &inverseBindMatrix) const; |
| void processJointHierarchy(Qt3DCore::QNodeId jointId, |
| int parentJointIndex, |
| SkeletonData &skeletonData); |
| |
| HSkeleton m_handle; |
| NodeManagers *m_nodeManagers; |
| |
| private: |
| Q_DECLARE_PRIVATE(LoadSkeletonJob) |
| }; |
| |
| typedef QSharedPointer<LoadSkeletonJob> LoadSkeletonJobPtr; |
| |
| } // namespace Render |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DRENDER_RENDER_LOADSKELETONJOB_P_H |