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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
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** ensure the GNU Lesser General Public License version 3 requirements
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** General Public License version 2.0 or (at your option) the GNU General
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#include <Qt3DRender/private/effect_p.h>
#include <Qt3DRender/qeffect.h>
#include <Qt3DRender/qparameter.h>
#include <Qt3DRender/qtechnique.h>
#include <Qt3DRender/private/qeffect_p.h>
#include <QVariant>
#include <algorithm>
QT_BEGIN_NAMESPACE
using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
Effect::Effect()
: BackendNode()
{
}
Effect::~Effect()
{
cleanup();
}
void Effect::cleanup()
{
QBackendNode::setEnabled(false);
m_parameterPack.clear();
m_techniques.clear();
}
void Effect::syncFromFrontEnd(const QNode *frontEnd, bool firstTime)
{
BackendNode::syncFromFrontEnd(frontEnd, firstTime);
const QEffect *node = qobject_cast<const QEffect *>(frontEnd);
if (!node)
return;
auto parameters = qIdsForNodes(node->parameters());
std::sort(std::begin(parameters), std::end(parameters));
if (m_parameterPack.parameters() != parameters)
m_parameterPack.setParameters(parameters);
auto techniques = qIdsForNodes(node->techniques());
std::sort(std::begin(techniques), std::end(techniques));
if (m_techniques != techniques)
m_techniques = techniques;
if (!firstTime)
markDirty(AbstractRenderer::AllDirty);
}
void Effect::appendRenderTechnique(Qt3DCore::QNodeId technique)
{
if (!m_techniques.contains(technique))
m_techniques.append(technique);
}
QVector<Qt3DCore::QNodeId> Effect::techniques() const
{
return m_techniques;
}
QVector<Qt3DCore::QNodeId> Effect::parameters() const
{
return m_parameterPack.parameters();
}
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE