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/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
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** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
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** General Public License version 2.0 or (at your option) the GNU General
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****************************************************************************/
#ifndef QT3DRENDER_RENDER_TECHNIQUE_H
#define QT3DRENDER_RENDER_TECHNIQUE_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists for the convenience
// of other Qt classes. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <Qt3DRender/private/backendnode_p.h>
#include <Qt3DRender/private/parameterpack_p.h>
#include <Qt3DRender/private/qgraphicsapifilter_p.h>
#include <Qt3DRender/qfilterkey.h>
#include <QVector>
#include <QStringList>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QTechnique;
class QParameter;
class QGraphicsApiFilter;
class QFilterKey;
class QRenderPass;
namespace Render {
class TechniqueManager;
class Q_3DRENDERSHARED_PRIVATE_EXPORT Technique : public BackendNode
{
public:
Technique();
~Technique();
void cleanup();
void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override;
QVector<Qt3DCore::QNodeId> parameters() const;
void appendRenderPass(Qt3DCore::QNodeId renderPassId);
void removeRenderPass(Qt3DCore::QNodeId renderPassId);
void appendFilterKey(Qt3DCore::QNodeId criterionId);
void removeFilterKey(Qt3DCore::QNodeId criterionId);
QVector<Qt3DCore::QNodeId> filterKeys() const;
QVector<Qt3DCore::QNodeId> renderPasses() const;
const GraphicsApiFilterData *graphicsApiFilter() const;
bool isCompatibleWithRenderer() const;
void setCompatibleWithRenderer(bool compatible);
bool isCompatibleWithFilters(const Qt3DCore::QNodeIdVector &filterKeyIds);
void setNodeManager(NodeManagers *nodeManager);
NodeManagers *nodeManager() const;
private:
GraphicsApiFilterData m_graphicsApiFilterData;
ParameterPack m_parameterPack;
QVector<Qt3DCore::QNodeId> m_filterKeyList;
QVector<Qt3DCore::QNodeId> m_renderPasses;
bool m_isCompatibleWithRenderer;
NodeManagers *m_nodeManager;
};
class TechniqueFunctor : public Qt3DCore::QBackendNodeMapper
{
public:
explicit TechniqueFunctor(AbstractRenderer *renderer, NodeManagers *manager);
Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const override;
Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const override;
void destroy(Qt3DCore::QNodeId id) const override;
private:
NodeManagers *m_manager;
AbstractRenderer *m_renderer;
};
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_RENDER_TECHNIQUE_H