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#ifndef QT3DRENDER_QABSTRACTRAYCASTER_H
#define QT3DRENDER_QABSTRACTRAYCASTER_H
#include <Qt3DCore/qcomponent.h>
#include <Qt3DRender/qraycasterhit.h>
#include <Qt3DRender/qt3drender_global.h>
#include <QtGui/QVector3D>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QAbstractRayCasterPrivate;
class QLayer;
class Q_3DRENDERSHARED_EXPORT QAbstractRayCaster : public Qt3DCore::QComponent
{
Q_OBJECT
Q_PROPERTY(RunMode runMode READ runMode WRITE setRunMode NOTIFY runModeChanged)
Q_PROPERTY(FilterMode filterMode READ filterMode WRITE setFilterMode NOTIFY filterModeChanged)
Q_PROPERTY(Hits hits READ hits NOTIFY hitsChanged)
public:
enum RunMode {
Continuous,
SingleShot
};
Q_ENUM(RunMode)
enum FilterMode {
AcceptAnyMatchingLayers = 0,
AcceptAllMatchingLayers,
DiscardAnyMatchingLayers,
DiscardAllMatchingLayers,
};
Q_ENUM(FilterMode) // LOVC_EXLC_LINE
using Hits = QVector<QRayCasterHit>;
explicit QAbstractRayCaster(QNode *parent = nullptr);
~QAbstractRayCaster();
RunMode runMode() const;
FilterMode filterMode() const;
Hits hits() const;
void addLayer(QLayer *layer);
void removeLayer(QLayer *layer);
QVector<QLayer *> layers() const;
public Q_SLOTS:
void setRunMode(RunMode runMode);
void setFilterMode(FilterMode filterMode);
Q_SIGNALS:
void runModeChanged(Qt3DRender::QAbstractRayCaster::RunMode runMode);
void hitsChanged(const Qt3DRender::QAbstractRayCaster::Hits &hits);
void filterModeChanged(Qt3DRender::QAbstractRayCaster::FilterMode filterMode);
protected:
explicit QAbstractRayCaster(QAbstractRayCasterPrivate &dd, QNode *parent = nullptr);
void sceneChangeEvent(const Qt3DCore::QSceneChangePtr &change) override;
Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override;
private:
Q_DECLARE_PRIVATE(QAbstractRayCaster)
};
} // Qt3D
QT_END_NAMESPACE
Q_DECLARE_METATYPE(Qt3DRender::QAbstractRayCaster::Hits) // LCOV_EXCL_LINE
#endif // QT3DRENDER_QABSTRACTRAYCASTER_H