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| |
| #ifndef QT3DRENDER_QABSTRACTRAYCASTER_P_H |
| #define QT3DRENDER_QABSTRACTRAYCASTER_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DCore/private/qcomponent_p.h> |
| #include <Qt3DCore/qnodeid.h> |
| #include <Qt3DRender/QAbstractRayCaster> |
| #include <Qt3DRender/private/qt3drender_global_p.h> |
| |
| #include <QtGui/QVector3D> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| |
| class QLayer; |
| |
| /*! |
| \internal |
| */ |
| class Q_3DRENDERSHARED_PRIVATE_EXPORT QAbstractRayCasterPrivate : public Qt3DCore::QComponentPrivate |
| { |
| public: |
| QAbstractRayCasterPrivate(); |
| |
| enum RayCasterType { |
| WorldSpaceRayCaster, |
| ScreenScapeRayCaster |
| }; |
| |
| static QAbstractRayCasterPrivate *get(QAbstractRayCaster *obj); |
| static const QAbstractRayCasterPrivate *get(const QAbstractRayCaster *obj); |
| static void updateHitEntites(QAbstractRayCaster::Hits &hits, Qt3DCore::QScene *scene); |
| |
| RayCasterType m_rayCasterType = WorldSpaceRayCaster; |
| QAbstractRayCaster::RunMode m_runMode = QAbstractRayCaster::SingleShot; |
| QAbstractRayCaster::Hits m_hits; |
| QPoint m_position; |
| QVector3D m_origin; |
| QVector3D m_direction = QVector3D(0., 0., 1.f); |
| float m_length = 1.f; |
| QAbstractRayCaster::FilterMode m_filterMode = QAbstractRayCaster::AcceptAnyMatchingLayers; |
| QVector<QLayer*> m_layers; |
| |
| virtual void dispatchHits(const QAbstractRayCaster::Hits &hits); |
| |
| Q_DECLARE_PUBLIC(QAbstractRayCaster) |
| }; |
| |
| struct QAbstractRayCasterData |
| { |
| QAbstractRayCaster::RunMode runMode; |
| QAbstractRayCasterPrivate::RayCasterType casterType; |
| QPoint position; |
| QVector3D origin; |
| QVector3D direction; |
| float length = 1.f; |
| QAbstractRayCaster::FilterMode filterMode; |
| Qt3DCore::QNodeIdVector layerIds; |
| }; |
| |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DRENDER_QABSTRACTRAYCASTER_P_H |