blob: ae5748082a543548cb54fdd58e51eb7f42b87fff [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 3 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL3 included in the
** packaging of this file. Please review the following information to
** ensure the GNU Lesser General Public License version 3 requirements
** will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 2.0 or (at your option) the GNU General
** Public license version 3 or any later version approved by the KDE Free
** Qt Foundation. The licenses are as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-2.0.html and
** https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#include "qpickevent.h"
#include "qpickevent_p.h"
#include <private/qobject_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
/*!
\class Qt3DRender::QPickEvent
\inmodule Qt3DRender
\brief The QPickEvent class holds information when an object is picked.
This is received as a parameter in most of the QObjectPicker component signals when picking
succeeds.
\sa QPickingSettings, QPickTriangleEvent, QObjectPicker
\since 5.7
*/
/*!
* \qmltype PickEvent
* \instantiates Qt3DRender::QPickEvent
* \inqmlmodule Qt3D.Render
* \sa ObjectPicker PickingSettings
* \brief PickEvent holds information when an object is picked.
* This is received as a parameter in most of the QObjectPicker component signals when picking
* succeeds.
*/
/*!
\fn Qt3DRender::QPickEvent::QPickEvent()
Constructs a new QPickEvent.
*/
QPickEvent::QPickEvent()
: QObject(*new QPickEventPrivate())
{
}
QPickEventPrivate *QPickEventPrivate::get(QPickEvent *object)
{
return object->d_func();
}
/*!
\fn Qt3DRender::QPickEvent::QPickEvent(const QPointF &position, const QVector3D &intersection, const QVector3D &localIntersection, float distance)
Constructs a new QPickEvent with the given parameters: \a position, \a intersection, \a localIntersection and \a distance
*/
// NOTE: remove in Qt6
QPickEvent::QPickEvent(const QPointF &position, const QVector3D &worldIntersection, const QVector3D &localIntersection,
float distance)
: QObject(*new QPickEventPrivate())
{
Q_D(QPickEvent);
d->m_position = position;
d->m_distance = distance;
d->m_worldIntersection = worldIntersection;
d->m_localIntersection = localIntersection;
}
/*!
Constructs a new QPickEvent with the given parameters: \a position, \a worldIntersection, \a localIntersection, \a distance, \a button, \a buttons and \a modifiers
*/
QPickEvent::QPickEvent(const QPointF &position, const QVector3D &worldIntersection, const QVector3D &localIntersection,
float distance, QPickEvent::Buttons button, int buttons, int modifiers)
: QObject(*new QPickEventPrivate())
{
Q_D(QPickEvent);
d->m_position = position;
d->m_distance = distance;
d->m_worldIntersection = worldIntersection;
d->m_localIntersection = localIntersection;
d->m_button = button;
d->m_buttons = buttons;
d->m_modifiers = modifiers;
}
/*! \internal */
QPickEvent::QPickEvent(QObjectPrivate &dd, QObject *parent)
: QObject(dd, parent)
{
}
/*! \internal */
QPickEvent::~QPickEvent()
{
}
/*!
\qmlproperty bool Qt3D.Render::PickEvent::accepted
Specifies if event has been accepted
*/
/*!
\property Qt3DRender::QPickEvent::accepted
Specifies if event has been accepted
*/
/*!
* \brief QPickEvent::isAccepted
* \return true if the event has been accepted
*/
bool QPickEvent::isAccepted() const
{
Q_D(const QPickEvent);
return d->m_accepted;
}
/*!
* \brief QPickEvent::setAccepted set if the event has been accepted to \a accepted
*/
void QPickEvent::setAccepted(bool accepted)
{
Q_D(QPickEvent);
if (accepted != d->m_accepted) {
d->m_accepted = accepted;
emit acceptedChanged(accepted);
}
}
/*!
\qmlproperty Point2D Qt3D.Render::PickEvent::position
Specifies the mouse position with respect to the render area (window or quick item)
*/
/*!
\property Qt3DRender::QPickEvent::position
Specifies the mouse position with respect to the render area (window or quick item)
*/
/*!
* \brief QPickEvent::position
* \return mouse pointer coordinate of the pick query
*/
QPointF QPickEvent::position() const
{
Q_D(const QPickEvent);
return d->m_position;
}
/*!
\qmlproperty real Qt3D.Render::PickEvent::distance
Specifies the distance of the hit to the camera
*/
/*!
\property Qt3DRender::QPickEvent::distance
Specifies the distance of the hit to the camera
*/
/*!
* \brief QPickEvent::distance
* \return distance from camera to pick point
*/
float QPickEvent::distance() const
{
Q_D(const QPickEvent);
return d->m_distance;
}
/*!
\qmlproperty Vector3D Qt3D.Render::PickEvent::worldIntersection
Specifies the coordinates of the hit in world coordinate system
*/
/*!
\property Qt3DRender::QPickEvent::worldIntersection
Specifies the coordinates of the hit in world coordinate system
*/
/*!
* \brief QPickEvent::worldIntersection
* \return coordinates of the hit in world coordinate system
*/
QVector3D QPickEvent::worldIntersection() const
{
Q_D(const QPickEvent);
return d->m_worldIntersection;
}
/*!
\qmlproperty Vector3D Qt3D.Render::PickEvent::localIntersection
Specifies the coordinates of the hit in the local coordinate system of the picked entity
*/
/*!
\property Qt3DRender::QPickEvent::localIntersection
Specifies the coordinates of the hit in the local coordinate system of the picked entity
*/
/*!
* \brief QPickEvent::localIntersection
* \return coordinates of the hit in the local coordinate system of the picked entity
*/
QVector3D QPickEvent::localIntersection() const
{
Q_D(const QPickEvent);
return d->m_localIntersection;
}
/*!
* \enum Qt3DRender::QPickEvent::Buttons
*
* \value LeftButton
* \value RightButton
* \value MiddleButton
* \value BackButton
* \value NoButton
*/
/*!
\qmlproperty int Qt3D.Render::PickEvent::button
Specifies mouse button that caused the event
*/
/*!
\property Qt3DRender::QPickEvent::button
Specifies mouse button that caused the event
*/
/*!
* \brief QPickEvent::button
* \return mouse button that caused the event
*/
QPickEvent::Buttons QPickEvent::button() const
{
Q_D(const QPickEvent);
return d->m_button;
}
/*!
\qmlproperty int Qt3D.Render::PickEvent::buttons
Specifies state of the mouse buttons for the event
*/
/*!
\property Qt3DRender::QPickEvent::buttons
Specifies state of the mouse buttons for the event
*/
/*!
* \brief QPickEvent::buttons
* \return bitfield to be used to check for mouse buttons that may be accompanying the pick event.
*/
int QPickEvent::buttons() const
{
Q_D(const QPickEvent);
return d->m_buttons;
}
/*!
* \enum Qt3DRender::QPickEvent::Modifiers
*
* \value NoModifier
* \value ShiftModifier
* \value ControlModifier
* \value AltModifier
* \value MetaModifier
* \value KeypadModifier
*/
/*!
\qmlproperty int Qt3D.Render::PickEvent::modifiers
Specifies state of the mouse buttons for the event
*/
/*!
\property Qt3DRender::QPickEvent::modifiers
Specifies state of the mouse buttons for the event
*/
/*!
* \brief QPickEvent::modifiers
* \return bitfield to be used to check for keyboard modifiers that may be accompanying the pick event.
*/
int QPickEvent::modifiers() const
{
Q_D(const QPickEvent);
return d->m_modifiers;
}
/*!
* \qmlproperty Viewport Qt3D.Render::PickEvent::viewport
* The viewport in which this event originated. A null value means the event originated from a frame graph branch without a Viewport.
* If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.
*
* \since 5.14
*/
/*!
* \property Qt3DRender::QPickEvent::viewport
* The viewport in which this event originated. A null value means the event originated from a frame graph branch without a QViewport.
* If a frame graph branch has a Viewport inside a Viewport the property will contain the leaf viewport.
*
* \since 5.14
*/
QViewport *QPickEvent::viewport() const
{
Q_D(const QPickEvent);
return d->m_viewport;
}
/*!
* \qmlproperty Entity Qt3D.Render::PickEvent::entity
* The entity that the picked geometry belongs to.
*
* If the object picker is not attached to a leaf node in the scene graph,
* this is useful to find which child entity was actually picked.
*
* \since 5.14
*/
/*!
* \property Qt3DRender::QPickEvent::entity
* The entity that the picked geometry belongs to.
*
* If the object picker is not attached to a leaf node in the scene graph,
* this is useful to find which child entity was actually picked.
*
* \since 5.14
*/
Qt3DCore::QEntity *QPickEvent::entity() const
{
Q_D(const QPickEvent);
return d->m_entityPtr;
}
} // Qt3DRender
QT_END_NAMESPACE