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/****************************************************************************
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** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB).
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** This file is part of the Qt3D module of the Qt Toolkit.
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#include "qpicklineevent.h"
#include "qpickevent_p.h"
#include <private/qobject_p.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QPickLineEventPrivate : public QPickEventPrivate
{
public:
QPickLineEventPrivate()
: QPickEventPrivate()
, m_edgeIndex(0)
, m_vertex1Index(0)
, m_vertex2Index(0)
{
}
uint m_edgeIndex;
uint m_vertex1Index;
uint m_vertex2Index;
};
/*!
\class Qt3DRender::QPickLineEvent
\inmodule Qt3DRender
\brief The QPickLineEvent class holds information when a segment of a line is picked.
\sa QPickEvent
\since 5.10
*/
/*!
* \qmltype PickLineEvent
* \instantiates Qt3DRender::QPickLineEvent
* \inqmlmodule Qt3D.Render
* \brief PickLineEvent holds information when a segment of a line is picked.
* \sa ObjectPicker
*/
/*!
\fn Qt3DRender::QPickLineEvent::QPickLineEvent()
Constructs a new QPickEvent.
*/
QPickLineEvent::QPickLineEvent()
: QPickEvent(*new QPickLineEventPrivate())
{
}
QPickLineEvent::QPickLineEvent(const QPointF &position, const QVector3D &worldIntersection,
const QVector3D &localIntersection, float distance,
uint edgeIndex, uint vertex1Index, uint vertex2Index,
QPickEvent::Buttons button, int buttons, int modifiers)
: QPickEvent(*new QPickLineEventPrivate())
{
Q_D(QPickLineEvent);
d->m_position = position;
d->m_distance = distance;
d->m_worldIntersection = worldIntersection;
d->m_localIntersection = localIntersection;
d->m_edgeIndex = edgeIndex;
d->m_vertex1Index = vertex1Index;
d->m_vertex2Index = vertex2Index;
d->m_button = button;
d->m_buttons = buttons;
d->m_modifiers = modifiers;
}
/*! \internal */
QPickLineEvent::~QPickLineEvent()
{
}
/*!
\qmlproperty uint Qt3D.Render::PickLineEvent::triangleIndex
Specifies the triangle index of the event
*/
/*!
\property Qt3DRender::QPickLineEvent::edgeIndex
Specifies the index of the edge that was picked
*/
/*!
* \brief QPickLineEvent::edgeIndex
* Returns the index of the picked edge
*/
uint QPickLineEvent::edgeIndex() const
{
Q_D(const QPickLineEvent);
return d->m_edgeIndex;
}
/*!
\qmlproperty uint Qt3D.Render::PickLineEvent::vertex1Index
Specifies the index of the first point of the picked edge
*/
/*!
\property Qt3DRender::QPickLineEvent::vertex1Index
Specifies the index of the first point of the picked edge
*/
/*!
* \brief QPickLineEvent::vertex1Index
* Returns the index of the first point of the picked edge
*/
uint QPickLineEvent::vertex1Index() const
{
Q_D(const QPickLineEvent);
return d->m_vertex1Index;
}
/*!
\qmlproperty uint Qt3D.Render::PickLineEvent::vertex2Index
Specifies the index of the second point of the picked edge
*/
/*!
\property Qt3DRender::QPickLineEvent::vertex2Index
Specifies the index of the second point of the picked edge
*/
/*!
* \brief QPickLineEvent::vertex2Index
* Returns the index of the second point of the picked triangle
*/
uint QPickLineEvent::vertex2Index() const
{
Q_D(const QPickLineEvent);
return d->m_vertex2Index;
}
} // Qt3DRender
QT_END_NAMESPACE