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| ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
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| |
| #include "qpicktriangleevent.h" |
| #include "qpicktriangleevent_p.h" |
| #include "qpickevent_p.h" |
| #include <private/qobject_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| |
| |
| Qt3DRender::QPickTriangleEventPrivate::QPickTriangleEventPrivate() |
| : QPickEventPrivate() |
| , m_triangleIndex(0) |
| , m_vertex1Index(0) |
| , m_vertex2Index(0) |
| , m_vertex3Index(0) |
| { |
| } |
| |
| const QPickTriangleEventPrivate *QPickTriangleEventPrivate::get(const QPickTriangleEvent *ev) |
| { |
| return ev->d_func(); |
| } |
| |
| QPickTriangleEvent *QPickTriangleEventPrivate::clone() const |
| { |
| auto res = new QPickTriangleEvent(); |
| res->d_func()->m_accepted = m_accepted; |
| res->d_func()->m_position = m_position; |
| res->d_func()->m_worldIntersection = m_worldIntersection; |
| res->d_func()->m_localIntersection = m_localIntersection; |
| res->d_func()->m_distance = m_distance; |
| res->d_func()->m_button = m_button; |
| res->d_func()->m_buttons = m_buttons; |
| res->d_func()->m_modifiers = m_modifiers; |
| res->d_func()->m_entity = m_entity; |
| res->d_func()->m_entityPtr = m_entityPtr; |
| res->d_func()->m_viewport = m_viewport; |
| res->d_func()->m_triangleIndex = m_triangleIndex; |
| res->d_func()->m_vertex1Index = m_vertex1Index; |
| res->d_func()->m_vertex2Index = m_vertex2Index; |
| res->d_func()->m_vertex3Index = m_vertex3Index; |
| return res; |
| } |
| |
| |
| /*! |
| \class Qt3DRender::QPickTriangleEvent |
| \inmodule Qt3DRender |
| |
| \brief The QPickTriangleEvent class holds information when a triangle is picked. |
| |
| When QPickingSettings::pickMode() is set to QPickingSettings::TrianglePicking, the signals |
| on QObjectPicker will carry an instance of QPickTriangleEvent. |
| |
| This contains the details of the triangle that was picked. |
| |
| \note In the case of indexed rendering, the point indices are relative to the |
| array of coordinates, not the array of indices. |
| |
| \sa QPickingSettings, QPickEvent, QObjectPicker, QAttribute |
| \since 5.7 |
| */ |
| |
| /*! |
| * \qmltype PickTriangleEvent |
| * \instantiates Qt3DRender::QPickTriangleEvent |
| * \inqmlmodule Qt3D.Render |
| * \brief PickTriangleEvent holds information when a triangle is picked. |
| * |
| * When QPickingSettings::pickMode() is set to QPickingSettings::TrianglePicking, the signals |
| * on QObjectPicker will carry an instance of QPickTriangleEvent. |
| * |
| * This contains the details of the triangle that was picked. |
| * |
| * \note In case of indexed rendering, the point indices are relative to the |
| * array of indices, not the array of coordinates. |
| * |
| * \sa PickingSettings, PickEvent, ObjectPicker, Attribute |
| */ |
| |
| |
| /*! |
| \fn Qt3DRender::QPickTriangleEvent::QPickTriangleEvent() |
| Constructs a new QPickEvent. |
| */ |
| QPickTriangleEvent::QPickTriangleEvent() |
| : QPickEvent(*new QPickTriangleEventPrivate()) |
| { |
| } |
| |
| /*! |
| * \brief QPickTriangleEvent::QPickTriangleEvent Constructs a new QPickEvent with the given parameters |
| * \a position, |
| * \a worldIntersection, |
| * \a localIntersection, |
| * \a distance, |
| * \a triangleIndex, |
| * \a vertex1Index, |
| * \a vertex2Index and |
| * \a vertex3Index |
| |
| //! NOTE: remove in Qt6 |
| */ |
| QPickTriangleEvent::QPickTriangleEvent(const QPointF &position, const QVector3D &worldIntersection, const QVector3D &localIntersection, float distance, |
| uint triangleIndex, uint vertex1Index, uint vertex2Index, |
| uint vertex3Index) |
| : QPickEvent(*new QPickTriangleEventPrivate()) |
| { |
| Q_D(QPickTriangleEvent); |
| d->m_position = position; |
| d->m_distance = distance; |
| d->m_worldIntersection = worldIntersection; |
| d->m_localIntersection = localIntersection; |
| d->m_triangleIndex = triangleIndex; |
| d->m_vertex1Index = vertex1Index; |
| d->m_vertex2Index = vertex2Index; |
| d->m_vertex3Index = vertex3Index; |
| } |
| |
| QPickTriangleEvent::QPickTriangleEvent(const QPointF &position, const QVector3D &worldIntersection, |
| const QVector3D &localIntersection, float distance, |
| uint triangleIndex, uint vertex1Index, uint vertex2Index, |
| uint vertex3Index, QPickEvent::Buttons button, int buttons, |
| int modifiers, const QVector3D &uvw) |
| : QPickEvent(*new QPickTriangleEventPrivate()) |
| { |
| Q_D(QPickTriangleEvent); |
| d->m_position = position; |
| d->m_distance = distance; |
| d->m_worldIntersection = worldIntersection; |
| d->m_localIntersection = localIntersection; |
| d->m_triangleIndex = triangleIndex; |
| d->m_vertex1Index = vertex1Index; |
| d->m_vertex2Index = vertex2Index; |
| d->m_vertex3Index = vertex3Index; |
| d->m_button = button; |
| d->m_buttons = buttons; |
| d->m_modifiers = modifiers; |
| d->m_uvw = uvw; |
| } |
| |
| /*! \internal */ |
| QPickTriangleEvent::~QPickTriangleEvent() |
| { |
| } |
| |
| /*! |
| \qmlproperty uint Qt3D.Render::PickTriangleEvent::triangleIndex |
| Specifies the triangle index of the event |
| */ |
| /*! |
| \property Qt3DRender::QPickTriangleEvent::triangleIndex |
| Specifies the triangle index of the event |
| */ |
| /*! |
| * \brief QPickTriangleEvent::triangleIndex |
| * Returns the index of the picked triangle |
| */ |
| uint QPickTriangleEvent::triangleIndex() const |
| { |
| Q_D(const QPickTriangleEvent); |
| return d->m_triangleIndex; |
| } |
| |
| /*! |
| \qmlproperty uint Qt3D.Render::PickTriangleEvent::vertex1Index |
| Specifies the index of the first vertex in the triangle |
| */ |
| /*! |
| \property Qt3DRender::QPickTriangleEvent::vertex1Index |
| Specifies the index of the first vertex in the triangle |
| */ |
| /*! |
| * \brief QPickTriangleEvent::vertex1Index |
| * Returns the index of the first point of the picked triangle |
| */ |
| uint QPickTriangleEvent::vertex1Index() const |
| { |
| Q_D(const QPickTriangleEvent); |
| return d->m_vertex1Index; |
| } |
| |
| /*! |
| \qmlproperty uint Qt3D.Render::PickTriangleEvent::vertex2Index |
| Specifies the index of the second vertex in the triangle |
| */ |
| /*! |
| \property Qt3DRender::QPickTriangleEvent::vertex2Index |
| Specifies the index of the second vertex in the triangle |
| */ |
| /*! |
| * \brief QPickTriangleEvent::vertex2Index |
| * Returns the index of the second point of the picked triangle |
| */ |
| uint QPickTriangleEvent::vertex2Index() const |
| { |
| Q_D(const QPickTriangleEvent); |
| return d->m_vertex2Index; |
| } |
| |
| /*! |
| \qmlproperty uint Qt3D.Render::PickTriangleEvent::vertex3Index |
| Specifies the index of the third vertex in the triangle |
| */ |
| /*! |
| \property Qt3DRender::QPickTriangleEvent::vertex3Index |
| Specifies the index of the third vertex in the triangle |
| */ |
| /*! |
| * \brief QPickTriangleEvent::vertex3Index |
| * Returns index of third point of picked triangle |
| */ |
| uint QPickTriangleEvent::vertex3Index() const |
| { |
| Q_D(const QPickTriangleEvent); |
| return d->m_vertex3Index; |
| } |
| |
| /*! |
| \property Qt3DRender::QPickTriangleEvent::uvw |
| |
| */ |
| /*! |
| Returns the 3D coordinates u,v, and w. |
| */ |
| QVector3D QPickTriangleEvent::uvw() const |
| { |
| Q_D(const QPickTriangleEvent); |
| return d->m_uvw; |
| } |
| |
| } // Qt3DRender |
| |
| QT_END_NAMESPACE |
| |