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/****************************************************************************
**
** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
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** ensure the GNU Lesser General Public License version 3 requirements
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** General Public License version 2.0 or (at your option) the GNU General
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****************************************************************************/
#include "raycaster_p.h"
#include "qpickevent.h"
#include <Qt3DRender/private/abstractrenderer_p.h>
#include <Qt3DRender/qabstractraycaster.h>
#include <Qt3DRender/qlayer.h>
#include <Qt3DRender/private/qabstractraycaster_p.h>
#include <Qt3DRender/private/raycastingjob_p.h>
#include <Qt3DRender/private/qrenderaspect_p.h>
QT_BEGIN_NAMESPACE
using namespace Qt3DCore;
namespace Qt3DRender {
namespace Render {
RayCaster::RayCaster()
: BackendNode(QBackendNode::ReadWrite)
{
}
RayCaster::~RayCaster()
{
notifyJob();
}
QAbstractRayCasterPrivate::RayCasterType RayCaster::type() const
{
return m_type;
}
QAbstractRayCaster::RunMode RayCaster::runMode() const
{
return m_runMode;
}
QVector3D RayCaster::origin() const
{
return m_origin;
}
QVector3D RayCaster::direction() const
{
return m_direction;
}
float RayCaster::length() const
{
return m_length;
}
QPoint RayCaster::position() const
{
return m_position;
}
Qt3DCore::QNodeIdVector RayCaster::layerIds() const
{
return m_layerIds;
}
QAbstractRayCaster::FilterMode RayCaster::filterMode() const
{
return m_filterMode;
}
void RayCaster::cleanup()
{
BackendNode::setEnabled(false);
m_type = QAbstractRayCasterPrivate::WorldSpaceRayCaster;
m_runMode = QAbstractRayCaster::SingleShot;
m_direction = QVector3D(0.f, 0.f, 1.f);
m_origin = {};
m_length = 0.f;
m_position = {};
m_filterMode = QAbstractRayCaster::AcceptAllMatchingLayers;
m_layerIds.clear();
notifyJob();
}
void RayCaster::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime)
{
const QAbstractRayCaster *node = qobject_cast<const QAbstractRayCaster *>(frontEnd);
if (!node)
return;
BackendNode::syncFromFrontEnd(frontEnd, firstTime);
if (node->runMode() != m_runMode) {
m_runMode = node->runMode();
notifyJob();
markDirty(AbstractRenderer::AllDirty);
}
if (node->filterMode() != m_filterMode) {
m_filterMode = node->filterMode();
notifyJob();
markDirty(AbstractRenderer::AllDirty);
}
const Qt3DCore::QNodeIdVector layerIds = Qt3DCore::qIdsForNodes(node->layers());
if (layerIds != m_layerIds) {
m_layerIds = layerIds;
markDirty(AbstractRenderer::LayersDirty);
notifyJob();
}
const QAbstractRayCasterPrivate *d = static_cast<const QAbstractRayCasterPrivate *>(QNodePrivate::get(node));
if (d->m_direction != m_direction) {
m_direction = d->m_direction;
notifyJob();
markDirty(AbstractRenderer::AllDirty);
}
if (!qFuzzyCompare(d->m_length, m_length)) {
m_length = d->m_length;
notifyJob();
markDirty(AbstractRenderer::AllDirty);
}
if (d->m_origin != m_origin) {
m_origin = d->m_origin;
notifyJob();
markDirty(AbstractRenderer::AllDirty);
}
if (d->m_position != m_position) {
m_position = d->m_position;
notifyJob();
markDirty(AbstractRenderer::AllDirty);
}
if (d->m_rayCasterType != m_type) {
m_type = d->m_rayCasterType;
notifyJob();
markDirty(AbstractRenderer::AllDirty);
}
}
void RayCaster::notifyJob()
{
if (m_renderer && m_renderer->aspect())
QRenderAspectPrivate::get(m_renderer->aspect())->m_rayCastingJob->markCastersDirty();
}
} // Render
} // Qt3DRender
QT_END_NAMESPACE