| /**************************************************************************** |
| ** |
| ** Copyright (C) 2018 Klaralvdalens Datakonsult AB (KDAB). |
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| ** Alternatively, this file may be used under the terms of the GNU |
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| |
| #include "raycaster_p.h" |
| #include "qpickevent.h" |
| #include <Qt3DRender/private/abstractrenderer_p.h> |
| #include <Qt3DRender/qabstractraycaster.h> |
| #include <Qt3DRender/qlayer.h> |
| #include <Qt3DRender/private/qabstractraycaster_p.h> |
| #include <Qt3DRender/private/raycastingjob_p.h> |
| #include <Qt3DRender/private/qrenderaspect_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| using namespace Qt3DCore; |
| |
| namespace Qt3DRender { |
| |
| namespace Render { |
| |
| RayCaster::RayCaster() |
| : BackendNode(QBackendNode::ReadWrite) |
| { |
| } |
| |
| RayCaster::~RayCaster() |
| { |
| notifyJob(); |
| } |
| |
| QAbstractRayCasterPrivate::RayCasterType RayCaster::type() const |
| { |
| return m_type; |
| } |
| |
| QAbstractRayCaster::RunMode RayCaster::runMode() const |
| { |
| return m_runMode; |
| } |
| |
| QVector3D RayCaster::origin() const |
| { |
| return m_origin; |
| } |
| |
| QVector3D RayCaster::direction() const |
| { |
| return m_direction; |
| } |
| |
| float RayCaster::length() const |
| { |
| return m_length; |
| } |
| |
| QPoint RayCaster::position() const |
| { |
| return m_position; |
| } |
| |
| Qt3DCore::QNodeIdVector RayCaster::layerIds() const |
| { |
| return m_layerIds; |
| } |
| |
| QAbstractRayCaster::FilterMode RayCaster::filterMode() const |
| { |
| return m_filterMode; |
| } |
| |
| void RayCaster::cleanup() |
| { |
| BackendNode::setEnabled(false); |
| m_type = QAbstractRayCasterPrivate::WorldSpaceRayCaster; |
| m_runMode = QAbstractRayCaster::SingleShot; |
| m_direction = QVector3D(0.f, 0.f, 1.f); |
| m_origin = {}; |
| m_length = 0.f; |
| m_position = {}; |
| m_filterMode = QAbstractRayCaster::AcceptAllMatchingLayers; |
| m_layerIds.clear(); |
| notifyJob(); |
| } |
| |
| void RayCaster::syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) |
| { |
| const QAbstractRayCaster *node = qobject_cast<const QAbstractRayCaster *>(frontEnd); |
| if (!node) |
| return; |
| |
| BackendNode::syncFromFrontEnd(frontEnd, firstTime); |
| |
| if (node->runMode() != m_runMode) { |
| m_runMode = node->runMode(); |
| notifyJob(); |
| markDirty(AbstractRenderer::AllDirty); |
| } |
| |
| if (node->filterMode() != m_filterMode) { |
| m_filterMode = node->filterMode(); |
| notifyJob(); |
| markDirty(AbstractRenderer::AllDirty); |
| } |
| |
| const Qt3DCore::QNodeIdVector layerIds = Qt3DCore::qIdsForNodes(node->layers()); |
| if (layerIds != m_layerIds) { |
| m_layerIds = layerIds; |
| markDirty(AbstractRenderer::LayersDirty); |
| notifyJob(); |
| } |
| |
| const QAbstractRayCasterPrivate *d = static_cast<const QAbstractRayCasterPrivate *>(QNodePrivate::get(node)); |
| if (d->m_direction != m_direction) { |
| m_direction = d->m_direction; |
| notifyJob(); |
| markDirty(AbstractRenderer::AllDirty); |
| } |
| |
| if (!qFuzzyCompare(d->m_length, m_length)) { |
| m_length = d->m_length; |
| notifyJob(); |
| markDirty(AbstractRenderer::AllDirty); |
| } |
| |
| if (d->m_origin != m_origin) { |
| m_origin = d->m_origin; |
| notifyJob(); |
| markDirty(AbstractRenderer::AllDirty); |
| } |
| |
| if (d->m_position != m_position) { |
| m_position = d->m_position; |
| notifyJob(); |
| markDirty(AbstractRenderer::AllDirty); |
| } |
| |
| if (d->m_rayCasterType != m_type) { |
| m_type = d->m_rayCasterType; |
| notifyJob(); |
| markDirty(AbstractRenderer::AllDirty); |
| } |
| } |
| |
| void RayCaster::notifyJob() |
| { |
| if (m_renderer && m_renderer->aspect()) |
| QRenderAspectPrivate::get(m_renderer->aspect())->m_rayCastingJob->markCastersDirty(); |
| } |
| |
| } // Render |
| |
| } // Qt3DRender |
| |
| QT_END_NAMESPACE |