| /**************************************************************************** |
| ** |
| ** Copyright (C) 2012 Digia Plc and/or its subsidiary(-ies). |
| ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:LGPL$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
| ** accordance with the commercial license agreement provided with the |
| ** Software or, alternatively, in accordance with the terms contained in |
| ** a written agreement between you and The Qt Company. For licensing terms |
| ** and conditions see https://www.qt.io/terms-conditions. For further |
| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU Lesser General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU Lesser |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.LGPL3 included in the |
| ** packaging of this file. Please review the following information to |
| ** ensure the GNU Lesser General Public License version 3 requirements |
| ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 2.0 or (at your option) the GNU General |
| ** Public license version 3 or any later version approved by the KDE Free |
| ** Qt Foundation. The licenses are as published by the Free Software |
| ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-2.0.html and |
| ** https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #ifndef QT3DRENDER_QRAY3D_H |
| #define QT3DRENDER_QRAY3D_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DRender/qt3drender_global.h> |
| #include <Qt3DCore/private/matrix4x4_p.h> |
| #include <Qt3DCore/private/vector3d_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| namespace RayCasting { |
| |
| class Q_3DRENDERSHARED_EXPORT QRay3D |
| { |
| public: |
| QRay3D(); |
| explicit QRay3D(const Vector3D &origin, const Vector3D &direction = Vector3D(0.0f, 0.0f, 1.0f), float distance = 1.0f); |
| ~QRay3D(); |
| |
| Vector3D origin() const; |
| void setOrigin(const Vector3D &value); |
| |
| Vector3D direction() const; |
| void setDirection(const Vector3D &value); |
| |
| float distance() const; |
| void setDistance(float distance); |
| |
| bool contains(const Vector3D &point) const; |
| bool contains(const QRay3D &ray) const; |
| |
| Vector3D point(float t) const; |
| float projectedDistance(const Vector3D &point) const; |
| |
| Vector3D project(const Vector3D &vector) const; |
| |
| float distance(const Vector3D &point) const; |
| |
| QRay3D &transform(const Matrix4x4 &matrix); |
| QRay3D transformed(const Matrix4x4 &matrix) const; |
| |
| bool operator==(const QRay3D &other) const; |
| bool operator!=(const QRay3D &other) const; |
| |
| bool isValid() const { return !m_direction.isNull() && !qFuzzyIsNull(m_distance); } |
| |
| private: |
| Vector3D m_origin; |
| Vector3D m_direction; |
| float m_distance; |
| }; |
| QT3D_DECLARE_TYPEINFO_2(Qt3DRender, RayCasting, QRay3D, Q_MOVABLE_TYPE) |
| |
| |
| #ifndef QT_NO_DEBUG_STREAM |
| Q_3DRENDERSHARED_EXPORT QDebug operator<<(QDebug dbg, const QRay3D &ray); |
| #endif |
| |
| #ifndef QT_NO_DATASTREAM |
| Q_3DRENDERSHARED_EXPORT QDataStream &operator<<(QDataStream &stream, const QRay3D &ray); |
| Q_3DRENDERSHARED_EXPORT QDataStream &operator>>(QDataStream &stream, QRay3D &ray); |
| #endif |
| |
| } // namespace RayCasting |
| } // namespace Qt3DRender |
| QT_END_NAMESPACE |
| |
| inline bool qFuzzyCompare(const Qt3DRender::RayCasting::QRay3D &ray1, const Qt3DRender::RayCasting::QRay3D &ray2) |
| { |
| return qFuzzyCompare(ray1.origin(), ray2.origin()) && |
| qFuzzyCompare(ray1.direction(), ray2.direction()); |
| } |
| |
| Q_DECLARE_METATYPE(Qt3DRender::RayCasting::QRay3D) // LCOV_EXCL_LINE |
| |
| #endif // QT3DRENDER_QRAY3D_H |