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| |
| #include "qrastermode.h" |
| #include "qrastermode_p.h" |
| #include <Qt3DRender/private/qrenderstatecreatedchange_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| |
| /*! |
| \class Qt3DRender::QRasterMode |
| \brief The QRasterMode render state allows to control the type of |
| rasterization to be performed. |
| \since 5.14 |
| \inmodule Qt3DRender |
| \ingroup renderstates |
| |
| The QRasterMode class is used to control the rasterization step of the |
| primitives at render time. This can be used to choose whether we only |
| want to show points, edges or fill a primitive. |
| |
| \note This is not supported when rendering on OpenGL ES 2.0 platforms. |
| |
| \sa QAlphaTest, QStencilTest |
| */ |
| |
| /*! |
| \qmltype RasterMode |
| \brief The RasterMode render state allows to control the type of |
| rasterization to be performed. |
| \since 5.14 |
| \inqmlmodule Qt3D.Render |
| \inherits RenderState |
| \instantiates Qt3DRender::QRasterMode |
| \ingroup renderstates |
| |
| The QRasterMode class is used to control the rasterization step of the |
| primitives at render time. This can be used to choose whether we only |
| want to show points, edges or fill a primitive. |
| |
| \note This is not supported when rendering on OpenGL ES 2.0 platforms. |
| |
| \sa AlphaTest, StencilTest |
| */ |
| |
| /*! |
| \enum Qt3DRender::QRasterMode::RasterMode |
| |
| Enumeration for raster mode values |
| \value Points Vertices at the start of an edge are drawn as points. |
| \value Lines Edges of a polygon are draw as line segments. |
| \value Fill Fills the interior of the primitive. |
| */ |
| |
| /*! |
| \enum Qt3DRender::QRasterMode::FaceMode |
| |
| Enumeration for face mode values |
| \value Front Applies to front faces only |
| \value Back Applies to back faces only |
| \value FrontAndBack Applies to front and back faces |
| */ |
| |
| /*! |
| \property QRasterMode::rasterMode |
| |
| Holds the raster mode to be used. |
| */ |
| |
| /*! |
| \property QRasterMode::faceMode |
| |
| Holds the face mode to be used. Controls on which face the raster mode is |
| to be applied. |
| */ |
| |
| /*! |
| \qmlproperty enumeration RasterMode::rasterMode |
| |
| Holds the raster mode to be used. |
| |
| \list |
| \li Points Vertices at the start of an edge are drawn as points. |
| \li Lines Edges of a polygon are draw as line segments. |
| \li Fill Fills the interior of the primitive. |
| \endlist |
| */ |
| |
| /*! |
| \qmlproperty enumeration RasterMode::faceMode |
| |
| Holds the face mode to be used. Controls on which face the raster mode is |
| to be applied. |
| |
| \list |
| \li Front Applies to front faces only |
| \li Back Applies to back faces only |
| \li FrontAndBack Applies to front and back faces |
| \endlist |
| */ |
| |
| |
| |
| QRasterMode::QRasterMode(QNode *parent) |
| : QRenderState(*new QRasterModePrivate, parent) |
| { |
| } |
| |
| /*! |
| \internal |
| */ |
| QRasterMode::~QRasterMode() |
| = default; |
| |
| QRasterMode::RasterMode QRasterMode::rasterMode() const |
| { |
| Q_D(const QRasterMode); |
| return d->m_rasterMode; |
| } |
| |
| QRasterMode::FaceMode QRasterMode::faceMode() const |
| { |
| Q_D(const QRasterMode); |
| return d->m_faceMode; |
| } |
| |
| void QRasterMode::setRasterMode(QRasterMode::RasterMode rasterMode) |
| { |
| Q_D(QRasterMode); |
| if (d->m_rasterMode != rasterMode) { |
| d->m_rasterMode = rasterMode; |
| emit rasterModeChanged(rasterMode); |
| } |
| } |
| |
| void QRasterMode::setFaceMode(QRasterMode::FaceMode faceMode) |
| { |
| Q_D(QRasterMode); |
| if (d->m_faceMode != faceMode) { |
| d->m_faceMode = faceMode; |
| emit faceModeChanged(faceMode); |
| } |
| } |
| |
| Qt3DCore::QNodeCreatedChangeBasePtr QRasterMode::createNodeCreationChange() const |
| { |
| auto creationChange = QRenderStateCreatedChangePtr<QRasterModeData>::create(this); |
| auto &data = creationChange->data; |
| Q_D(const QRasterMode); |
| data.rasterMode = d->m_rasterMode; |
| data.faceMode = d->m_faceMode; |
| return creationChange; |
| } |
| |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |