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| |
| #include "qstenciloperation.h" |
| #include "qstenciloperation_p.h" |
| #include "qstenciloperationarguments.h" |
| #include <Qt3DRender/private/qrenderstatecreatedchange_p.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| |
| /*! |
| \class Qt3DRender::QStencilOperation |
| \brief The QStencilOperation class specifies stencil operation. |
| \since 5.7 |
| \ingroup renderstates |
| \inmodule Qt3DRender |
| |
| A Qt3DRender::QStencilOperation class specifies the stencil operations |
| for the front- and back-facing polygons. The stencil operation control |
| what is done to fragment when the stencil and depth test pass or fail. |
| |
| \sa Qt3DRender::QStencilTest |
| */ |
| |
| /*! |
| \qmltype StencilOperation |
| \brief The StencilOperation type specifies stencil operation. |
| \since 5.7 |
| \ingroup renderstates |
| \inqmlmodule Qt3D.Render |
| \inherits RenderState |
| \instantiates Qt3DRender::QStencilOperation |
| |
| A StencilOperation type specifies the stencil operations |
| for the front- and back-facing polygons. The stencil operation control |
| what is done to fragment when the stencil and depth test pass or fail. |
| |
| \sa StencilTest |
| */ |
| |
| /*! |
| \qmlproperty StencilOperationArguments StencilOperation::front |
| Holds the stencil operation arguments for front-facing polygons. |
| */ |
| |
| /*! |
| \qmlproperty StencilOperationArguments StencilOperation::back |
| Holds the stencil operation arguments for back-facing polygons. |
| */ |
| |
| /*! |
| \property QStencilOperation::front |
| Holds the stencil operation arguments for front-facing polygons. |
| */ |
| |
| /*! |
| \property QStencilOperation::back |
| Holds the stencil operation arguments for back-facing polygons. |
| */ |
| |
| /*! |
| The constructor creates a new QStencilOperation::QStencilOperation instance with |
| the specified \a parent. |
| */ |
| QStencilOperation::QStencilOperation(QNode *parent) |
| : QRenderState(*new QStencilOperationPrivate(), parent) |
| { |
| Q_D(QStencilOperation); |
| |
| const auto resend = [d]() { d->update(); }; |
| |
| (void) connect(d->m_front, &QStencilOperationArguments::allTestsPassOperationChanged, resend); |
| (void) connect(d->m_front, &QStencilOperationArguments::depthTestFailureOperationChanged, resend); |
| (void) connect(d->m_front, &QStencilOperationArguments::stencilTestFailureOperationChanged, resend); |
| (void) connect(d->m_front, &QStencilOperationArguments::faceModeChanged, resend); |
| |
| (void) connect(d->m_back, &QStencilOperationArguments::allTestsPassOperationChanged, resend); |
| (void) connect(d->m_back, &QStencilOperationArguments::depthTestFailureOperationChanged, resend); |
| (void) connect(d->m_back, &QStencilOperationArguments::stencilTestFailureOperationChanged, resend); |
| (void) connect(d->m_back, &QStencilOperationArguments::faceModeChanged, resend); |
| } |
| |
| /*! \internal */ |
| QStencilOperation::~QStencilOperation() |
| { |
| } |
| |
| /*! \internal */ |
| void QStencilOperationPrivate::fillData(QStencilOperationData &data) const |
| { |
| data.front.face = m_front->faceMode(); |
| data.front.stencilTestFailureOperation = m_front->stencilTestFailureOperation(); |
| data.front.depthTestFailureOperation = m_front->depthTestFailureOperation(); |
| data.front.allTestsPassOperation = m_front->allTestsPassOperation(); |
| data.back.face = m_back->faceMode(); |
| data.back.stencilTestFailureOperation = m_back->stencilTestFailureOperation(); |
| data.back.depthTestFailureOperation = m_back->depthTestFailureOperation(); |
| data.back.allTestsPassOperation = m_back->allTestsPassOperation(); |
| } |
| |
| QStencilOperationArguments *QStencilOperation::front() const |
| { |
| Q_D(const QStencilOperation); |
| return d->m_front; |
| } |
| |
| QStencilOperationArguments *QStencilOperation::back() const |
| { |
| Q_D(const QStencilOperation); |
| return d->m_back; |
| } |
| |
| Qt3DCore::QNodeCreatedChangeBasePtr QStencilOperation::createNodeCreationChange() const |
| { |
| auto creationChange = QRenderStateCreatedChangePtr<QStencilOperationData>::create(this); |
| d_func()->fillData(creationChange->data); |
| return creationChange; |
| } |
| |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |