blob: 1ab4e00923697b78204a69099e99f0f7cb9bedab [file] [log] [blame]
/****************************************************************************
**
** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB).
** Copyright (C) 2016 The Qt Company Ltd and/or its subsidiary(-ies).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
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** General Public License version 2.0 or (at your option) the GNU General
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****************************************************************************/
#include "renderstates_p.h"
#include <Qt3DRender/qrenderstate.h>
#include <Qt3DRender/qcullface.h>
#include <Qt3DRender/qpointsize.h>
#include <Qt3DRender/private/qstenciloperation_p.h>
#include <Qt3DRender/private/qstenciltest_p.h>
#include <Qt3DRender/qblendequationarguments.h>
#include <Qt3DRender/qblendequation.h>
#include <Qt3DRender/qalphatest.h>
#include <Qt3DRender/qdepthrange.h>
#include <Qt3DRender/qdepthtest.h>
#include <Qt3DRender/qrastermode.h>
#include <Qt3DRender/qfrontface.h>
#include <Qt3DRender/qscissortest.h>
#include <Qt3DRender/qpolygonoffset.h>
#include <Qt3DRender/qcolormask.h>
#include <Qt3DRender/qclipplane.h>
#include <Qt3DRender/qstencilmask.h>
#include <Qt3DRender/qlinewidth.h>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
namespace Render {
void RenderStateImpl::updateProperties(const QRenderState *)
{
}
void BlendEquationArguments::updateProperties(const QRenderState *node)
{
const QBlendEquationArguments *args = static_cast<const QBlendEquationArguments *>(node);
std::get<0>(m_values) = args->sourceRgb();
std::get<1>(m_values) = args->destinationRgb();
std::get<2>(m_values) = args->sourceAlpha();
std::get<3>(m_values) = args->destinationAlpha();
std::get<4>(m_values) = args->isEnabled();
std::get<5>(m_values) = args->bufferIndex();
}
void BlendEquation::updateProperties(const QRenderState *node)
{
const QBlendEquation *equation = static_cast<const QBlendEquation *>(node);
std::get<0>(m_values) = equation->blendFunction();
}
void AlphaFunc::updateProperties(const QRenderState *node)
{
const QAlphaTest *alphaTest = static_cast<const QAlphaTest *>(node);
std::get<0>(m_values) = alphaTest->alphaFunction();
std::get<1>(m_values) = alphaTest->referenceValue();
}
void MSAAEnabled::updateProperties(const QRenderState *node)
{
std::get<0>(m_values) = node->isEnabled();
}
void DepthRange::updateProperties(const QRenderState *node)
{
const QDepthRange *depthRange = static_cast<const QDepthRange *>(node);
std::get<0>(m_values) = depthRange->nearValue();
std::get<1>(m_values) = depthRange->farValue();
}
void DepthTest::updateProperties(const QRenderState *node)
{
const QDepthTest *depthTest = static_cast<const QDepthTest *>(node);
std::get<0>(m_values) = depthTest->depthFunction();
}
void RasterMode::updateProperties(const QRenderState *node)
{
const QRasterMode *rasterMode = static_cast<const QRasterMode *>(node);
std::get<0>(m_values) = rasterMode->faceMode();
std::get<1>(m_values) = rasterMode->rasterMode();
}
void CullFace::updateProperties(const QRenderState *node)
{
const QCullFace *cullFace = static_cast<const QCullFace *>(node);
std::get<0>(m_values) = cullFace->mode();
}
void FrontFace::updateProperties(const QRenderState *node)
{
const QFrontFace *frontFace = static_cast<const QFrontFace *>(node);
std::get<0>(m_values) = frontFace->direction();
}
void NoDepthMask::updateProperties(const QRenderState *node)
{
std::get<0>(m_values) = !node->isEnabled();
}
void ScissorTest::updateProperties(const QRenderState *node)
{
const QScissorTest *scissorTest = static_cast<const QScissorTest *>(node);
std::get<0>(m_values) = scissorTest->left();
std::get<1>(m_values) = scissorTest->bottom();
std::get<2>(m_values) = scissorTest->width();
std::get<3>(m_values) = scissorTest->height();
}
void StencilTest::updateProperties(const QRenderState *node)
{
const QStencilTest *stencilTest = static_cast<const QStencilTest *>(node);
std::get<0>(m_values) = stencilTest->front()->stencilFunction();
std::get<1>(m_values) = stencilTest->front()->referenceValue();
std::get<2>(m_values) = stencilTest->front()->comparisonMask();
std::get<3>(m_values) = stencilTest->back()->stencilFunction();
std::get<4>(m_values) = stencilTest->back()->referenceValue();
std::get<5>(m_values) = stencilTest->back()->comparisonMask();
}
void PointSize::updateProperties(const QRenderState *node)
{
const QPointSize *pointSize = static_cast<const QPointSize *>(node);
std::get<0>(m_values) = (pointSize->sizeMode() == QPointSize::Programmable);
std::get<1>(m_values) = pointSize->value();
}
void PolygonOffset::updateProperties(const QRenderState *node)
{
const QPolygonOffset *offset = static_cast<const QPolygonOffset *>(node);
std::get<0>(m_values) = offset->scaleFactor();
std::get<1>(m_values) = offset->depthSteps();
}
void ColorMask::updateProperties(const QRenderState *node)
{
const QColorMask *colorMask = static_cast<const QColorMask *>(node);
std::get<0>(m_values) = colorMask->isRedMasked();
std::get<1>(m_values) = colorMask->isGreenMasked();
std::get<2>(m_values) = colorMask->isBlueMasked();
std::get<3>(m_values) = colorMask->isAlphaMasked();
}
void ClipPlane::updateProperties(const QRenderState *node)
{
const QClipPlane *clipPlane = static_cast<const QClipPlane *>(node);
std::get<0>(m_values) = clipPlane->planeIndex();
std::get<1>(m_values) = clipPlane->normal();
std::get<2>(m_values) = clipPlane->distance();
}
void StencilOp::updateProperties(const QRenderState *node)
{
const QStencilOperation *stencilOp = static_cast<const QStencilOperation *>(node);
std::get<0>(m_values) = stencilOp->front()->stencilTestFailureOperation();
std::get<1>(m_values) = stencilOp->front()->depthTestFailureOperation();
std::get<2>(m_values) = stencilOp->front()->allTestsPassOperation();
std::get<3>(m_values) = stencilOp->back()->stencilTestFailureOperation();
std::get<4>(m_values) = stencilOp->back()->depthTestFailureOperation();
std::get<5>(m_values) = stencilOp->back()->allTestsPassOperation();
}
void StencilMask::updateProperties(const QRenderState *node)
{
const QStencilMask *stencilMask = static_cast<const QStencilMask *>(node);
std::get<0>(m_values) = stencilMask->frontOutputMask();
std::get<1>(m_values) = stencilMask->backOutputMask();
}
void LineWidth::updateProperties(const QRenderState *node)
{
const QLineWidth *lineWidth = static_cast<const QLineWidth *>(node);
std::get<0>(m_values) = lineWidth->value();
std::get<1>(m_values) = lineWidth->smooth();
}
} // namespace Render
} // namespace Qt3DRender
QT_END_NAMESPACE