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| |
| #ifndef QT3DRENDER_QSHADERFORMAT_P_H |
| #define QT3DRENDER_QSHADERFORMAT_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DRender/private/qt3drender_global_p.h> |
| |
| #include <QtCore/qstringlist.h> |
| #include <QtCore/qversionnumber.h> |
| |
| QT_BEGIN_NAMESPACE |
| namespace Qt3DRender |
| { |
| class QShaderFormat |
| { |
| public: |
| enum Api : int { |
| NoApi, |
| OpenGLNoProfile, |
| OpenGLCoreProfile, |
| OpenGLCompatibilityProfile, |
| OpenGLES, |
| VulkanFlavoredGLSL, |
| RHI |
| }; |
| |
| enum ShaderType : int { |
| Vertex = 0, |
| TessellationControl, |
| TessellationEvaluation, |
| Geometry, |
| Fragment, |
| Compute |
| }; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QShaderFormat() noexcept; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT Api api() const noexcept; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void setApi(Api api) noexcept; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QVersionNumber version() const noexcept; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void setVersion(const QVersionNumber &version) noexcept; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QStringList extensions() const noexcept; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void setExtensions(const QStringList &extensions) noexcept; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QString vendor() const noexcept; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void setVendor(const QString &vendor) noexcept; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT bool isValid() const noexcept; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT bool supports(const QShaderFormat &other) const noexcept; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT ShaderType shaderType() const Q_DECL_NOTHROW; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void setShaderType(ShaderType shaderType) Q_DECL_NOTHROW; |
| |
| private: |
| Api m_api; |
| QVersionNumber m_version; |
| QStringList m_extensions; |
| QString m_vendor; |
| ShaderType m_shaderType; |
| }; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT bool operator==(const QShaderFormat &lhs, const QShaderFormat &rhs) noexcept; |
| |
| inline bool operator!=(const QShaderFormat &lhs, const QShaderFormat &rhs) noexcept |
| { |
| return !(lhs == rhs); |
| } |
| |
| |
| } |
| Q_DECLARE_TYPEINFO(Qt3DRender::QShaderFormat, Q_MOVABLE_TYPE); |
| QT_END_NAMESPACE |
| |
| Q_DECLARE_METATYPE(Qt3DRender::QShaderFormat) |
| |
| #endif // QT3DRENDER_QSHADERFORMAT_P_H |