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| |
| #ifndef QT3DRENDER_QSHADERLANGUAGE_P_H |
| #define QT3DRENDER_QSHADERLANGUAGE_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DRender/private/qt3drender_global_p.h> |
| |
| #include <QtCore/qmetatype.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace QShaderLanguage |
| { |
| Q_NAMESPACE_EXPORT(Q_3DRENDERSHARED_PRIVATE_EXPORT) |
| |
| enum StorageQualifier : char { |
| Const = 1, |
| Input, |
| BuiltIn, |
| Output, |
| Uniform |
| }; |
| Q_ENUM_NS(StorageQualifier) |
| |
| enum VariableType : int { |
| Bool = 1, |
| Int, |
| Uint, |
| Float, |
| Double, |
| Vec2, |
| Vec3, |
| Vec4, |
| DVec2, |
| DVec3, |
| DVec4, |
| BVec2, |
| BVec3, |
| BVec4, |
| IVec2, |
| IVec3, |
| IVec4, |
| UVec2, |
| UVec3, |
| UVec4, |
| Mat2, |
| Mat3, |
| Mat4, |
| Mat2x2, |
| Mat2x3, |
| Mat2x4, |
| Mat3x2, |
| Mat3x3, |
| Mat3x4, |
| Mat4x2, |
| Mat4x3, |
| Mat4x4, |
| DMat2, |
| DMat3, |
| DMat4, |
| DMat2x2, |
| DMat2x3, |
| DMat2x4, |
| DMat3x2, |
| DMat3x3, |
| DMat3x4, |
| DMat4x2, |
| DMat4x3, |
| DMat4x4, |
| Sampler1D, |
| Sampler2D, |
| Sampler3D, |
| SamplerCube, |
| Sampler2DRect, |
| Sampler2DMs, |
| SamplerBuffer, |
| Sampler1DArray, |
| Sampler2DArray, |
| Sampler2DMsArray, |
| SamplerCubeArray, |
| Sampler1DShadow, |
| Sampler2DShadow, |
| Sampler2DRectShadow, |
| Sampler1DArrayShadow, |
| Sampler2DArrayShadow, |
| SamplerCubeShadow, |
| SamplerCubeArrayShadow, |
| ISampler1D, |
| ISampler2D, |
| ISampler3D, |
| ISamplerCube, |
| ISampler2DRect, |
| ISampler2DMs, |
| ISamplerBuffer, |
| ISampler1DArray, |
| ISampler2DArray, |
| ISampler2DMsArray, |
| ISamplerCubeArray, |
| USampler1D, |
| USampler2D, |
| USampler3D, |
| USamplerCube, |
| USampler2DRect, |
| USampler2DMs, |
| USamplerBuffer, |
| USampler1DArray, |
| USampler2DArray, |
| USampler2DMsArray, |
| USamplerCubeArray |
| }; |
| Q_ENUM_NS(VariableType) |
| } |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DRENDER_QSHADERLANGUAGE_P_H |