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| ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
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| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
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| ****************************************************************************/ |
| |
| #include "qshadernode_p.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender |
| { |
| QShaderNode::Type QShaderNode::type() const noexcept |
| { |
| int inputCount = 0; |
| int outputCount = 0; |
| for (const auto &port : qAsConst(m_ports)) { |
| switch (port.direction) { |
| case QShaderNodePort::Input: |
| inputCount++; |
| break; |
| case QShaderNodePort::Output: |
| outputCount++; |
| break; |
| } |
| } |
| |
| return (inputCount == 0 && outputCount == 0) ? Invalid |
| : (inputCount > 0 && outputCount == 0) ? Output |
| : (inputCount == 0 && outputCount > 0) ? Input |
| : Function; |
| } |
| |
| QUuid QShaderNode::uuid() const noexcept |
| { |
| return m_uuid; |
| } |
| |
| void QShaderNode::setUuid(const QUuid &uuid) noexcept |
| { |
| m_uuid = uuid; |
| } |
| |
| QStringList QShaderNode::layers() const noexcept |
| { |
| return m_layers; |
| } |
| |
| void QShaderNode::setLayers(const QStringList &layers) noexcept |
| { |
| m_layers = layers; |
| } |
| |
| QVector<QShaderNodePort> QShaderNode::ports() const noexcept |
| { |
| return m_ports; |
| } |
| |
| void QShaderNode::addPort(const QShaderNodePort &port) |
| { |
| removePort(port); |
| m_ports.append(port); |
| } |
| |
| void QShaderNode::removePort(const QShaderNodePort &port) |
| { |
| const auto it = std::find_if(m_ports.begin(), m_ports.end(), |
| [port](const QShaderNodePort &p) { |
| return p.name == port.name; |
| }); |
| if (it != m_ports.end()) |
| m_ports.erase(it); |
| } |
| |
| QStringList QShaderNode::parameterNames() const |
| { |
| return m_parameters.keys(); |
| } |
| |
| QVariant QShaderNode::parameter(const QString &name) const |
| { |
| return m_parameters.value(name); |
| } |
| |
| void QShaderNode::setParameter(const QString &name, const QVariant &value) |
| { |
| m_parameters.insert(name, value); |
| } |
| |
| void QShaderNode::clearParameter(const QString &name) |
| { |
| m_parameters.remove(name); |
| } |
| |
| void QShaderNode::addRule(const QShaderFormat &format, const QShaderNode::Rule &rule) |
| { |
| removeRule(format); |
| m_rules << qMakePair(format, rule); |
| } |
| |
| void QShaderNode::removeRule(const QShaderFormat &format) |
| { |
| const auto it = std::find_if(m_rules.begin(), m_rules.end(), |
| [format](const QPair<QShaderFormat, Rule> &entry) { |
| return entry.first == format; |
| }); |
| if (it != m_rules.end()) |
| m_rules.erase(it); |
| } |
| |
| QVector<QShaderFormat> QShaderNode::availableFormats() const |
| { |
| auto res = QVector<QShaderFormat>(); |
| std::transform(m_rules.cbegin(), m_rules.cend(), |
| std::back_inserter(res), |
| [](const QPair<QShaderFormat, Rule> &entry) { return entry.first; }); |
| return res; |
| } |
| |
| QShaderNode::Rule QShaderNode::rule(const QShaderFormat &format) const |
| { |
| const auto it = std::find_if(m_rules.crbegin(), m_rules.crend(), |
| [format](const QPair<QShaderFormat, Rule> &entry) { |
| return format.supports(entry.first); |
| }); |
| return it != m_rules.crend() ? it->second : Rule(); |
| } |
| |
| QShaderNode::Rule::Rule(const QByteArray &subs, const QByteArrayList &snippets) noexcept |
| : substitution(subs), |
| headerSnippets(snippets) |
| { |
| } |
| |
| bool operator==(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) noexcept |
| { |
| return lhs.substitution == rhs.substitution |
| && lhs.headerSnippets == rhs.headerSnippets; |
| } |
| } |
| QT_END_NAMESPACE |