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| |
| #ifndef QT3DRENDER_QSHADERNODE_P_H |
| #define QT3DRENDER_QSHADERNODE_P_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists purely as an |
| // implementation detail. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DRender/private/qt3drender_global_p.h> |
| |
| #include <Qt3DRender/private/qshaderformat_p.h> |
| #include <Qt3DRender/private/qshadernodeport_p.h> |
| |
| #include <QtCore/quuid.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender |
| { |
| class QShaderNode |
| { |
| public: |
| enum Type : char { |
| Invalid, |
| Input, |
| Output, |
| Function |
| }; |
| |
| class Rule |
| { |
| public: |
| Q_3DRENDERSHARED_PRIVATE_EXPORT Rule(const QByteArray &substitution = QByteArray(), const QByteArrayList &headerSnippets = QByteArrayList()) noexcept; |
| |
| QByteArray substitution; |
| QByteArrayList headerSnippets; |
| }; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT Type type() const noexcept; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QUuid uuid() const noexcept; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void setUuid(const QUuid &uuid) noexcept; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QStringList layers() const noexcept; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void setLayers(const QStringList &layers) noexcept; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QVector<QShaderNodePort> ports() const noexcept; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void addPort(const QShaderNodePort &port); |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void removePort(const QShaderNodePort &port); |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QStringList parameterNames() const; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QVariant parameter(const QString &name) const; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void setParameter(const QString &name, const QVariant &value); |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void clearParameter(const QString &name); |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void addRule(const QShaderFormat &format, const Rule &rule); |
| Q_3DRENDERSHARED_PRIVATE_EXPORT void removeRule(const QShaderFormat &format); |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT QVector<QShaderFormat> availableFormats() const; |
| Q_3DRENDERSHARED_PRIVATE_EXPORT Rule rule(const QShaderFormat &format) const; |
| |
| private: |
| QUuid m_uuid; |
| QStringList m_layers; |
| QVector<QShaderNodePort> m_ports; |
| QHash<QString, QVariant> m_parameters; |
| QVector<QPair<QShaderFormat, QShaderNode::Rule>> m_rules; |
| }; |
| |
| Q_3DRENDERSHARED_PRIVATE_EXPORT bool operator==(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) noexcept; |
| |
| inline bool operator!=(const QShaderNode::Rule &lhs, const QShaderNode::Rule &rhs) noexcept |
| { |
| return !(lhs == rhs); |
| } |
| |
| } |
| |
| Q_DECLARE_TYPEINFO(Qt3DRender::QShaderNode, Q_MOVABLE_TYPE); |
| Q_DECLARE_TYPEINFO(Qt3DRender::QShaderNode::Rule, Q_MOVABLE_TYPE); |
| QT_END_NAMESPACE |
| |
| Q_DECLARE_METATYPE(Qt3DRender::QShaderNode) |
| Q_DECLARE_METATYPE(Qt3DRender::QShaderNode::Rule) |
| |
| #endif // QT3DRENDER_QSHADERNODE_P_H |