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| |
| #include "qtexturegenerator.h" |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| |
| /*! class Qt3DRender::QTextureGenerator |
| \inmodule Qt3DRender |
| \brief Generates the necessary information to create an OpenGL texture image. |
| */ |
| QTextureGenerator::~QTextureGenerator() |
| { |
| } |
| |
| /*! |
| \class Qt3DRender::QTextureGenerator |
| \inmodule Qt3DRender |
| \brief Provides the image data for a texture. |
| */ |
| /*! |
| \fn QTextureDataPtr Qt3DRender::QTextureGenerator::operator()() |
| |
| Returns the texture data. |
| */ |
| /*! |
| \fn bool Qt3DRender::QTextureGenerator::operator==(const QTextureGenerator &other) const = 0 |
| |
| Compare these texture data to \a other. Returns \c true if both are equal. |
| */ |
| } // Qt3DRender |
| |
| QT_END_NAMESPACE |