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#ifndef QT3DRENDER_QTEXTUREWRAPMODE_H
#define QT3DRENDER_QTEXTUREWRAPMODE_H
#include <Qt3DRender/qt3drender_global.h>
#include <QtCore/QObject>
QT_BEGIN_NAMESPACE
namespace Qt3DRender {
class QTextureWrapModePrivate;
class Q_3DRENDERSHARED_EXPORT QTextureWrapMode : public QObject
{
Q_OBJECT
Q_PROPERTY(WrapMode x READ x WRITE setX NOTIFY xChanged)
Q_PROPERTY(WrapMode y READ y WRITE setY NOTIFY yChanged)
Q_PROPERTY(WrapMode z READ z WRITE setZ NOTIFY zChanged)
public:
enum WrapMode {
Repeat = 0x2901, // GL_REPEAT
MirroredRepeat = 0x8370, // GL_MIRRORED_REPEAT
ClampToEdge = 0x812F, // GL_CLAMP_TO_EDGE
ClampToBorder = 0x812D // GL_CLAMP_TO_BORDER
};
Q_ENUM(WrapMode) // LCOV_EXCL_LINE
explicit QTextureWrapMode(WrapMode wrapMode = ClampToEdge, QObject *parent = nullptr);
explicit QTextureWrapMode(WrapMode x, WrapMode y, WrapMode z, QObject *parent = nullptr);
~QTextureWrapMode();
WrapMode x() const;
WrapMode y() const;
WrapMode z() const;
public Q_SLOTS:
void setX(WrapMode x);
void setY(WrapMode y);
void setZ(WrapMode z);
Q_SIGNALS:
void xChanged(WrapMode x);
void yChanged(WrapMode y);
void zChanged(WrapMode z);
private:
Q_DECLARE_PRIVATE(QTextureWrapMode)
};
} // namespace Qt3DRender
QT_END_NAMESPACE
#endif // QT3DRENDER_QWRAPMODE_H