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| |
| #ifndef QT3DRENDER_RENDER_TEXTUREIMAGE_H |
| #define QT3DRENDER_RENDER_TEXTUREIMAGE_H |
| |
| // |
| // W A R N I N G |
| // ------------- |
| // |
| // This file is not part of the Qt API. It exists for the convenience |
| // of other Qt classes. This header file may change from version to |
| // version without notice, or even be removed. |
| // |
| // We mean it. |
| // |
| |
| #include <Qt3DRender/private/backendnode_p.h> |
| #include <Qt3DRender/private/handle_types_p.h> |
| #include <Qt3DRender/qabstracttexture.h> |
| #include <Qt3DRender/qtextureimagedatagenerator.h> |
| |
| QT_BEGIN_NAMESPACE |
| |
| namespace Qt3DRender { |
| |
| namespace Render { |
| |
| class TextureManager; |
| class TextureImageManager; |
| class TextureImageDataManager; |
| |
| /** |
| * Backend class for QAbstractTextureImage. |
| * Will only hold the generator and some info values. |
| */ |
| class Q_3DRENDERSHARED_PRIVATE_EXPORT TextureImage : public BackendNode |
| { |
| public: |
| TextureImage(); |
| ~TextureImage(); |
| |
| void cleanup(); |
| void syncFromFrontEnd(const Qt3DCore::QNode *frontEnd, bool firstTime) override; |
| |
| inline int layer() const { return m_layer; } |
| inline int mipLevel() const { return m_mipLevel; } |
| inline QAbstractTexture::CubeMapFace face() const { return m_face; } |
| inline QTextureImageDataGeneratorPtr dataGenerator() const { return m_generator; } |
| inline bool isDirty() const { return m_dirty; } |
| void unsetDirty(); |
| |
| private: |
| bool m_dirty; |
| int m_layer; |
| int m_mipLevel; |
| QAbstractTexture::CubeMapFace m_face; |
| QTextureImageDataGeneratorPtr m_generator; |
| }; |
| |
| class TextureImageFunctor : public Qt3DCore::QBackendNodeMapper |
| { |
| public: |
| explicit TextureImageFunctor(AbstractRenderer *renderer, |
| TextureImageManager *textureImageManager); |
| |
| Qt3DCore::QBackendNode *create(const Qt3DCore::QNodeCreatedChangeBasePtr &change) const final; |
| Qt3DCore::QBackendNode *get(Qt3DCore::QNodeId id) const final; |
| void destroy(Qt3DCore::QNodeId id) const final; |
| |
| private: |
| AbstractRenderer *m_renderer; |
| TextureImageManager *m_textureImageManager; |
| }; |
| |
| #ifndef QT_NO_DEBUG_STREAM |
| inline QDebug operator<<(QDebug dbg, const TextureImage &textureImage) |
| { |
| QDebugStateSaver saver(dbg); |
| dbg << "QNodeId =" << textureImage.peerId() |
| << "mip level =" << textureImage.mipLevel() |
| << "layer =" << textureImage.layer() |
| << "cube face =" << textureImage.face() |
| << "dataGenerator =" << textureImage.dataGenerator() << Qt::endl; |
| return dbg; |
| } |
| #endif |
| |
| |
| } // namespace Render |
| |
| } // namespace Qt3DRender |
| |
| QT_END_NAMESPACE |
| |
| #endif // QT3DRENDER_RENDER_TEXTUREIMAGE_H |