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/****************************************************************************
**
** Copyright (C) 2016 The Qt Company Ltd.
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
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** $QT_BEGIN_LICENSE:GPL-EXCEPT$
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#include <QtTest/qtest.h>
#include <Qt3DAnimation/qabstractanimation.h>
#include <Qt3DCore/qnode.h>
#include <qobject.h>
#include <qsignalspy.h>
#include <private/qabstractanimation_p.h>
class TestAnimation : public Qt3DAnimation::QAbstractAnimation
{
public:
explicit TestAnimation(Qt3DCore::QNode *parent = nullptr)
: Qt3DAnimation::QAbstractAnimation(
*new Qt3DAnimation::QAbstractAnimationPrivate(
Qt3DAnimation::QAbstractAnimation::KeyframeAnimation), parent)
{
}
};
class tst_QAbstractAnimation : public QObject
{
Q_OBJECT
private Q_SLOTS:
void checkDefaultConstruction()
{
// GIVEN
TestAnimation abstractAnimation;
// THEN
QCOMPARE(abstractAnimation.animationName(), QString());
QCOMPARE(abstractAnimation.animationType(),
Qt3DAnimation::QAbstractAnimation::KeyframeAnimation);
QCOMPARE(abstractAnimation.position(), 0.0f);
QCOMPARE(abstractAnimation.duration(), 0.0f);
}
void checkPropertyChanges()
{
// GIVEN
TestAnimation abstractAnimation;
{
// WHEN
QSignalSpy spy(&abstractAnimation, SIGNAL(animationNameChanged(QString)));
const QString newValue = QString("test");
abstractAnimation.setAnimationName(newValue);
// THEN
QCOMPARE(abstractAnimation.animationName(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
abstractAnimation.setAnimationName(newValue);
// THEN
QCOMPARE(abstractAnimation.animationName(), newValue);
QCOMPARE(spy.count(), 0);
}
{
// WHEN
QSignalSpy spy(&abstractAnimation, SIGNAL(positionChanged(float)));
const float newValue = 1.0f;
abstractAnimation.setPosition(newValue);
// THEN
QCOMPARE(abstractAnimation.position(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
abstractAnimation.setPosition(newValue);
// THEN
QCOMPARE(abstractAnimation.position(), newValue);
QCOMPARE(spy.count(), 0);
}
}
};
QTEST_APPLESS_MAIN(tst_QAbstractAnimation)
#include "tst_qabstractanimation.moc"