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/****************************************************************************
**
** Copyright (C) 2017 The Qt Company Ltd.
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** This file is part of the Qt3D module of the Qt Toolkit.
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#include <QtTest/qtest.h>
#include <Qt3DAnimation/qanimationcontroller.h>
#include <Qt3DAnimation/qkeyframeanimation.h>
#include <Qt3DAnimation/qmorphinganimation.h>
#include <qobject.h>
#include <qsignalspy.h>
class tst_QAnimationController : public QObject
{
Q_OBJECT
private Q_SLOTS:
void checkDefaultConstruction()
{
// GIVEN
Qt3DAnimation::QAnimationController animationController;
// THEN
QCOMPARE(animationController.activeAnimationGroup(), 0);
QCOMPARE(animationController.position(), 0.0f);
QCOMPARE(animationController.positionScale(), 1.0f);
QCOMPARE(animationController.positionOffset(), 0.0f);
QCOMPARE(animationController.entity(), nullptr);
QCOMPARE(animationController.recursive(), true);
}
void checkPropertyChanges()
{
// GIVEN
Qt3DAnimation::QAnimationController animationController;
{
// WHEN
QSignalSpy spy(&animationController, SIGNAL(activeAnimationGroupChanged(int)));
const int newValue = 1;
animationController.setActiveAnimationGroup(newValue);
// THEN
QCOMPARE(animationController.activeAnimationGroup(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
animationController.setActiveAnimationGroup(newValue);
// THEN
QCOMPARE(animationController.activeAnimationGroup(), newValue);
QCOMPARE(spy.count(), 0);
}
{
// WHEN
QSignalSpy spy(&animationController, SIGNAL(positionChanged(float)));
const float newValue = 2.0f;
animationController.setPosition(newValue);
// THEN
QCOMPARE(animationController.position(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
animationController.setPosition(newValue);
// THEN
QCOMPARE(animationController.position(), newValue);
QCOMPARE(spy.count(), 0);
}
{
// WHEN
QSignalSpy spy(&animationController, SIGNAL(positionScaleChanged(float)));
const float newValue = 3.0f;
animationController.setPositionScale(newValue);
// THEN
QCOMPARE(animationController.positionScale(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
animationController.setPositionScale(newValue);
// THEN
QCOMPARE(animationController.positionScale(), newValue);
QCOMPARE(spy.count(), 0);
}
{
// WHEN
QSignalSpy spy(&animationController, SIGNAL(positionOffsetChanged(float)));
const float newValue = -1.0f;
animationController.setPositionOffset(newValue);
// THEN
QCOMPARE(animationController.positionOffset(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
animationController.setPositionOffset(newValue);
// THEN
QCOMPARE(animationController.positionOffset(), newValue);
QCOMPARE(spy.count(), 0);
}
{
// WHEN
QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
QSignalSpy spy(&animationController, SIGNAL(entityChanged(Qt3DCore::QEntity *)));
Qt3DCore::QEntity * newValue = entity.data();
animationController.setEntity(newValue);
// THEN
QCOMPARE(animationController.entity(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
animationController.setEntity(newValue);
// THEN
QCOMPARE(animationController.entity(), newValue);
QCOMPARE(spy.count(), 0);
}
{
// WHEN
QSignalSpy spy(&animationController, SIGNAL(recursiveChanged(bool)));
const bool newValue = false;
animationController.setRecursive(newValue);
// THEN
QCOMPARE(animationController.recursive(), newValue);
QCOMPARE(spy.count(), 1);
// WHEN
spy.clear();
animationController.setRecursive(newValue);
// THEN
QCOMPARE(animationController.recursive(), newValue);
QCOMPARE(spy.count(), 0);
}
}
void testSetEntity()
{
// GIVEN
Qt3DAnimation::QAnimationController animationController;
Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
Qt3DAnimation::QKeyframeAnimation *keyframeAnimation2;
Qt3DAnimation::QMorphingAnimation *morphingAnimation;
QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
keyframeAnimation2 = new Qt3DAnimation::QKeyframeAnimation(entity.data());
morphingAnimation = new Qt3DAnimation::QMorphingAnimation(entity.data());
const QString animName1 = QString("animation1");
const QString animName2 = QString("animation2");
morphingAnimation->setAnimationName(animName1);
keyframeAnimation->setAnimationName(animName1);
keyframeAnimation2->setAnimationName(animName2);
{
// WHEN
animationController.setEntity(entity.data());
// THEN
QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
QCOMPARE(list.size(), 2);
QCOMPARE(list.at(0)->name(), animName1);
QCOMPARE(list.at(1)->name(), animName2);
QCOMPARE(list.at(0)->animationList().size(), 2);
QCOMPARE(list.at(1)->animationList().size(), 1);
}
}
void testSetEntityRecursive()
{
// GIVEN
Qt3DAnimation::QAnimationController animationController;
Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
Qt3DAnimation::QMorphingAnimation *morphingAnimation;
QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
Qt3DCore::QEntity *childEntity = new Qt3DCore::QEntity(entity.data());
morphingAnimation = new Qt3DAnimation::QMorphingAnimation(childEntity);
const QString animName1 = QString("animation1");
const QString animName2 = QString("animation2");
keyframeAnimation->setAnimationName(animName1);
morphingAnimation->setAnimationName(animName2);
{
// WHEN
animationController.setEntity(entity.data());
// THEN
QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
QCOMPARE(list.size(), 2);
QCOMPARE(list.at(0)->name(), animName1);
QCOMPARE(list.at(1)->name(), animName2);
QCOMPARE(list.at(0)->animationList().size(), 1);
QCOMPARE(list.at(1)->animationList().size(), 1);
animationController.setEntity(nullptr);
}
{
// WHEN
animationController.setRecursive(false);
animationController.setEntity(entity.data());
// THEN
QVector<Qt3DAnimation::QAnimationGroup *> list = animationController.animationGroupList();
QCOMPARE(list.size(), 1);
QCOMPARE(list.at(0)->name(), animName1);
QCOMPARE(list.at(0)->animationList().size(), 1);
}
}
void testPropagatePosition()
{
// GIVEN
Qt3DAnimation::QAnimationController animationController;
Qt3DAnimation::QKeyframeAnimation *keyframeAnimation;
QScopedPointer<Qt3DCore::QEntity> entity(new Qt3DCore::QEntity);
keyframeAnimation = new Qt3DAnimation::QKeyframeAnimation(entity.data());
const QString animName1 = QString("animation1");
keyframeAnimation->setAnimationName(animName1);
{
// WHEN
animationController.setEntity(entity.data());
animationController.setPosition(2.0f);
// THEN
QCOMPARE(animationController.animationGroupList().at(0)->position(), 2.0f);
QCOMPARE(keyframeAnimation->position(), 2.0f);
}
{
// WHEN
animationController.setPositionOffset(1.0);
animationController.setPositionScale(2.0f);
animationController.setPosition(2.0f);
// THEN
QCOMPARE(animationController.animationGroupList().at(0)->position(), 5.0f);
QCOMPARE(keyframeAnimation->position(), 5.0f);
}
}
};
QTEST_APPLESS_MAIN(tst_QAnimationController)
#include "tst_qanimationcontroller.moc"