import QtQml 2.1 | |
import Qt3D.Core 2.0 | |
Entity { | |
NodeInstantiator { | |
model: 0 | |
property bool success: true | |
Entity { | |
property bool success: true | |
property int idx: index | |
} | |
onObjectChanged: success = false;//Don't create intermediate objects | |
onCountChanged: success = false;//Don't create intermediate objects | |
} | |
} |