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/****************************************************************************
**
** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB).
** Contact: https://www.qt.io/licensing/
**
** This file is part of the Qt3D module of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:GPL-EXCEPT$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and The Qt Company. For licensing terms
** and conditions see https://www.qt.io/terms-conditions. For further
** information use the contact form at https://www.qt.io/contact-us.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3 as published by the Free Software
** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT
** included in the packaging of this file. Please review the following
** information to ensure the GNU General Public License requirements will
** be met: https://www.gnu.org/licenses/gpl-3.0.html.
**
** $QT_END_LICENSE$
**
****************************************************************************/
#ifndef TESTRENDERER_H
#define TESTRENDERER_H
#include <Qt3DRender/private/abstractrenderer_p.h>
#include <Qt3DRender/private/resourceaccessor_p.h>
QT_BEGIN_NAMESPACE
class TestRenderer : public Qt3DRender::Render::AbstractRenderer
{
public:
TestRenderer();
~TestRenderer();
void dumpInfo() const override {}
Qt3DRender::API api() const override { return Qt3DRender::API::OpenGL; }
qint64 time() const override { return 0; }
void setTime(qint64 time) override { Q_UNUSED(time) }
void setAspect(Qt3DRender::QRenderAspect *aspect) override { m_aspect = aspect; }
void setNodeManagers(Qt3DRender::Render::NodeManagers *m) override
{
m_managers = m;
m_resourceAccessor.reset(new Qt3DRender::Render::ResourceAccessor(this, m_managers));
}
void setServices(Qt3DCore::QServiceLocator *services) override { Q_UNUSED(services) }
void setSurfaceExposed(bool exposed) override { Q_UNUSED(exposed) }
void setJobsInLastFrame(int jobsInLastFrame) override { Q_UNUSED(jobsInLastFrame) }
Qt3DRender::QRenderAspect *aspect() const override { return m_aspect; }
Qt3DRender::Render::NodeManagers *nodeManagers() const override { return m_managers; }
Qt3DCore::QServiceLocator *services() const override { return nullptr; }
void initialize() override {}
void shutdown() override {}
void releaseGraphicsResources() override {}
void render() override {}
void doRender(bool swapBuffers) override { Q_UNUSED(swapBuffers) }
void cleanGraphicsResources() override {}
bool isRunning() const override { return true; }
bool shouldRender() const override { return true; }
void skipNextFrame() override {}
void jobsDone(Qt3DCore::QAspectManager *manager) override { Q_UNUSED(manager) }
QVector<Qt3DCore::QAspectJobPtr> preRenderingJobs() override { return QVector<Qt3DCore::QAspectJobPtr>(); }
QVector<Qt3DCore::QAspectJobPtr> renderBinJobs() override { return QVector<Qt3DCore::QAspectJobPtr>(); }
void setSceneRoot(Qt3DRender::Render::Entity *root) override { Q_UNUSED(root) }
Qt3DRender::Render::Entity *sceneRoot() const override { return nullptr; }
Qt3DRender::Render::FrameGraphNode *frameGraphRoot() const override { return nullptr; }
Qt3DCore::QAbstractFrameAdvanceService *frameAdvanceService() const override { return nullptr; }
void setSettings(Qt3DRender::Render::RenderSettings *settings) override { m_settings = settings; }
Qt3DRender::Render::RenderSettings *settings() const override { return m_settings; }
void setPendingEvents(const QList<QPair<QObject *, QMouseEvent> > &, const QList<QKeyEvent> &) override { }
void markDirty(Qt3DRender::Render::AbstractRenderer::BackendNodeDirtySet changes, Qt3DRender::Render::BackendNode *node) override;
Qt3DRender::Render::AbstractRenderer::BackendNodeDirtySet dirtyBits() override;
#if defined(QT_BUILD_INTERNAL)
void clearDirtyBits(Qt3DRender::Render::AbstractRenderer::BackendNodeDirtySet changes) override;
#endif
void resetDirty();
QVariant executeCommand(const QStringList &args) override;
QOpenGLContext *shareContext() const override;
const Qt3DRender::GraphicsApiFilterData *contextInfo() const override { return nullptr; }
void setOffscreenSurfaceHelper(Qt3DRender::Render::OffscreenSurfaceHelper *helper) override;
QSurfaceFormat format() override;
void setOpenGLContext(QOpenGLContext *) override {}
bool accessOpenGLTexture(Qt3DCore::QNodeId, QOpenGLTexture **, QMutex **, bool) override { return false; }
QSharedPointer<Qt3DRender::Render::RenderBackendResourceAccessor> resourceAccessor() const override { return m_resourceAccessor; }
void loadShader(Qt3DRender::Render::Shader *, Qt3DRender::Render::HShader) override {}
protected:
Qt3DRender::Render::AbstractRenderer::BackendNodeDirtySet m_changes;
Qt3DRender::QRenderAspect *m_aspect = nullptr;
Qt3DRender::Render::NodeManagers *m_managers = nullptr;
QSharedPointer<Qt3DRender::Render::ResourceAccessor> m_resourceAccessor;
Qt3DRender::Render::RenderSettings *m_settings = nullptr;
};
QT_END_NAMESPACE
#endif // TESTRENDERER_H