| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
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| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
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| ** GNU General Public License Usage |
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| ** General Public License version 3 as published by the Free Software |
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| ****************************************************************************/ |
| |
| |
| #include <QtTest/QTest> |
| #include <Qt3DRender/qcomputecommand.h> |
| #include <Qt3DRender/private/qcomputecommand_p.h> |
| #include <Qt3DRender/private/computecommand_p.h> |
| #include <Qt3DRender/private/nodemanagers_p.h> |
| #include <Qt3DRender/private/managers_p.h> |
| #include <Qt3DCore/private/qbackendnode_p.h> |
| #include <Qt3DCore/private/qaspectmanager_p.h> |
| #include <Qt3DCore/private/qscene_p.h> |
| #include <Qt3DCore/qpropertyupdatedchange.h> |
| #include <renderer_p.h> |
| #include "qbackendnodetester.h" |
| #include "testrenderer.h" |
| #include "testpostmanarbiter.h" |
| |
| |
| // tst_Renderer is a friend class of Renderer |
| class tst_Renderer : public Qt3DRender::Render::OpenGL::Renderer |
| { |
| public: |
| tst_Renderer() |
| : Qt3DRender::Render::OpenGL::Renderer(Qt3DRender::QRenderAspect::Synchronous) |
| {} |
| |
| ~tst_Renderer() { |
| shutdown(); |
| } |
| }; |
| |
| |
| class tst_ComputeCommand : public Qt3DCore::QBackendNodeTester |
| { |
| Q_OBJECT |
| |
| private Q_SLOTS: |
| |
| void checkDisablesFrontend() |
| { |
| // GIVEN |
| Qt3DRender::Render::NodeManagers nodeManager; |
| tst_Renderer renderer; |
| TestArbiter arbiter; |
| |
| Qt3DCore::QAspectManager manager; |
| Qt3DCore::QScene scene; |
| |
| Qt3DCore::QEntity rootEntity; |
| Qt3DCore::QNodePrivate::get(&rootEntity)->setScene(&scene); |
| |
| Qt3DRender::QComputeCommand computeCommand; |
| Qt3DRender::Render::ComputeCommand *backendComputeCommand = nullptr; |
| |
| renderer.setNodeManagers(&nodeManager); |
| |
| // WHEN |
| computeCommand.setParent(&rootEntity); |
| // RootEntity is the entry point to retrieve the scene instance for lookups |
| manager.setRootEntity(&rootEntity, {}); |
| |
| // THEN |
| QVERIFY(scene.lookupNode(computeCommand.id()) != nullptr); |
| |
| // WHEN |
| auto handle = nodeManager.computeJobManager()->getOrAcquireHandle(computeCommand.id()); |
| backendComputeCommand = nodeManager.computeJobManager()->data(handle); |
| |
| // WHEN |
| computeCommand.setWorkGroupX(256); |
| computeCommand.setWorkGroupY(512); |
| computeCommand.setWorkGroupZ(128); |
| computeCommand.setRunType(Qt3DRender::QComputeCommand::Manual); |
| computeCommand.trigger(1); |
| |
| Qt3DCore::QBackendNodePrivate::get(backendComputeCommand)->setArbiter(&arbiter); |
| backendComputeCommand->setRenderer(&renderer); |
| simulateInitializationSync(&computeCommand, backendComputeCommand); |
| |
| // THEN |
| QCOMPARE(backendComputeCommand->frameCount(),1); |
| QCOMPARE(backendComputeCommand->isEnabled(), true); |
| QCOMPARE(computeCommand.isEnabled(), true); |
| QCOMPARE(backendComputeCommand->hasReachedFrameCount(), false); |
| |
| // WHEN |
| backendComputeCommand->updateFrameCount(); |
| |
| // THEN |
| QCOMPARE(backendComputeCommand->frameCount(), 0); |
| QCOMPARE(backendComputeCommand->hasReachedFrameCount(), true); |
| |
| |
| // Still enabled as we have yet to notify the fronted |
| QCOMPARE(backendComputeCommand->isEnabled(), true); |
| QCOMPARE(computeCommand.isEnabled(), true); |
| |
| // WHEN |
| renderer.jobsDone(&manager); // so Renderer::sendDisablesToFrontend gets called |
| |
| // THEN |
| QCOMPARE(computeCommand.isEnabled(), false); |
| QCOMPARE(backendComputeCommand->hasReachedFrameCount(), false); |
| |
| // WHEN |
| backendComputeCommand->syncFromFrontEnd(&computeCommand, false); |
| |
| // THEN |
| QCOMPARE(backendComputeCommand->frameCount(), 0); |
| QCOMPARE(backendComputeCommand->isEnabled(), false); |
| } |
| }; |
| |
| QTEST_MAIN(tst_ComputeCommand) |
| |
| #include "tst_computecommand.moc" |