| /**************************************************************************** |
| ** |
| ** Copyright (C) 2017 The Qt Company Ltd. |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
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| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| ** included in the packaging of this file. Please review the following |
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| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include <QtTest/QTest> |
| #include <Qt3DQuickScene2D/qscene2d.h> |
| #include <Qt3DRender/qrendertargetoutput.h> |
| #include <private/qscene2d_p.h> |
| #include <QObject> |
| #include <QSignalSpy> |
| #include <Qt3DCore/private/qnodecreatedchangegenerator_p.h> |
| #include <Qt3DCore/qnodecreatedchange.h> |
| #include "testpostmanarbiter.h" |
| |
| using namespace Qt3DRender::Quick; |
| |
| class tst_QScene2D : public QObject |
| { |
| Q_OBJECT |
| |
| private Q_SLOTS: |
| |
| void initTestCase() |
| { |
| qRegisterMetaType<Qt3DRender::Quick::QScene2D::RenderPolicy>( |
| "QScene2D::RenderPolicy"); |
| } |
| |
| void checkDefaultConstruction() |
| { |
| // GIVEN |
| Qt3DRender::Quick::QScene2D scene2d; |
| |
| // THEN |
| QCOMPARE(scene2d.output(), nullptr); |
| QCOMPARE(scene2d.renderPolicy(), QScene2D::Continuous); |
| QCOMPARE(scene2d.item(), nullptr); |
| QCOMPARE(scene2d.isMouseEnabled(), true); |
| } |
| |
| void checkPropertyChanges() |
| { |
| // GIVEN |
| Qt3DRender::Quick::QScene2D scene2d; |
| QScopedPointer<Qt3DRender::QRenderTargetOutput> output(new Qt3DRender::QRenderTargetOutput()); |
| QScopedPointer<QQuickItem> item(new QQuickItem()); |
| |
| { |
| // WHEN |
| QSignalSpy spy(&scene2d, SIGNAL(outputChanged(Qt3DRender::QRenderTargetOutput*))); |
| Qt3DRender::QRenderTargetOutput *newValue = output.data(); |
| scene2d.setOutput(newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(scene2d.output(), newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| scene2d.setOutput(newValue); |
| |
| // THEN |
| QCOMPARE(scene2d.output(), newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| { |
| // WHEN |
| QSignalSpy spy(&scene2d, SIGNAL(renderPolicyChanged(QScene2D::RenderPolicy))); |
| const QScene2D::RenderPolicy newValue = QScene2D::SingleShot; |
| scene2d.setRenderPolicy(newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(scene2d.renderPolicy(), newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| scene2d.setRenderPolicy(newValue); |
| |
| // THEN |
| QCOMPARE(scene2d.renderPolicy(), newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| { |
| // WHEN |
| QSignalSpy spy(&scene2d, SIGNAL(itemChanged(QQuickItem*))); |
| QQuickItem *newValue = item.data(); |
| scene2d.setItem(newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(scene2d.item(), newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| scene2d.setItem(newValue); |
| |
| // THEN |
| QCOMPARE(scene2d.item(), newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| |
| { |
| // WHEN |
| QSignalSpy spy(&scene2d, SIGNAL(mouseEnabledChanged(bool))); |
| bool newValue = false; |
| scene2d.setMouseEnabled(newValue); |
| |
| // THEN |
| QVERIFY(spy.isValid()); |
| QCOMPARE(scene2d.isMouseEnabled(), newValue); |
| QCOMPARE(spy.count(), 1); |
| |
| // WHEN |
| spy.clear(); |
| scene2d.setMouseEnabled(newValue); |
| |
| // THEN |
| QCOMPARE(scene2d.isMouseEnabled(), newValue); |
| QCOMPARE(spy.count(), 0); |
| } |
| } |
| |
| void checkCreationData() |
| { |
| // GIVEN |
| Qt3DRender::Quick::QScene2D scene2d; |
| QScopedPointer<Qt3DRender::QRenderTargetOutput> output(new Qt3DRender::QRenderTargetOutput()); |
| |
| scene2d.setOutput(output.data()); |
| scene2d.setRenderPolicy(QScene2D::SingleShot); |
| |
| // WHEN |
| QVector<Qt3DCore::QNodeCreatedChangeBasePtr> creationChanges; |
| |
| { |
| Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&scene2d); |
| creationChanges = creationChangeGenerator.creationChanges(); |
| } |
| |
| // THEN |
| { |
| QCOMPARE(creationChanges.size(), 1); |
| |
| const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange< |
| Qt3DRender::Quick::QScene2DData>>(creationChanges.first()); |
| const Qt3DRender::Quick::QScene2DData cloneData = creationChangeData->data; |
| |
| QCOMPARE(scene2d.output()->id(), cloneData.output); |
| QCOMPARE(scene2d.renderPolicy(), cloneData.renderPolicy); |
| QCOMPARE(scene2d.id(), creationChangeData->subjectId()); |
| QCOMPARE(scene2d.isEnabled(), true); |
| QCOMPARE(scene2d.isEnabled(), creationChangeData->isNodeEnabled()); |
| QCOMPARE(scene2d.metaObject(), creationChangeData->metaObject()); |
| QCOMPARE(scene2d.isMouseEnabled(), cloneData.mouseEnabled); |
| } |
| |
| // WHEN |
| scene2d.setEnabled(false); |
| |
| { |
| Qt3DCore::QNodeCreatedChangeGenerator creationChangeGenerator(&scene2d); |
| creationChanges = creationChangeGenerator.creationChanges(); |
| } |
| |
| // THEN |
| { |
| QCOMPARE(creationChanges.size(), 1); |
| |
| const auto creationChangeData = qSharedPointerCast<Qt3DCore::QNodeCreatedChange< |
| Qt3DRender::Quick::QScene2DData>>(creationChanges.first()); |
| const Qt3DRender::Quick::QScene2DData cloneData = creationChangeData->data; |
| |
| QCOMPARE(scene2d.output()->id(), cloneData.output); |
| QCOMPARE(scene2d.renderPolicy(), cloneData.renderPolicy); |
| QCOMPARE(scene2d.id(), creationChangeData->subjectId()); |
| QCOMPARE(scene2d.isEnabled(), false); |
| QCOMPARE(scene2d.isEnabled(), creationChangeData->isNodeEnabled()); |
| QCOMPARE(scene2d.metaObject(), creationChangeData->metaObject()); |
| } |
| } |
| |
| void checkOutputUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::Quick::QScene2D scene2d; |
| arbiter.setArbiterOnNode(&scene2d); |
| QScopedPointer<Qt3DRender::QRenderTargetOutput> output(new Qt3DRender::QRenderTargetOutput()); |
| |
| { |
| // WHEN |
| scene2d.setOutput(output.data()); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &scene2d); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| scene2d.setOutput(output.data()); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| void checkRenderPolicyUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::Quick::QScene2D scene2d; |
| arbiter.setArbiterOnNode(&scene2d); |
| |
| { |
| // WHEN |
| scene2d.setRenderPolicy(QScene2D::SingleShot); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &scene2d); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| scene2d.setRenderPolicy(QScene2D::SingleShot); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| void checkMouseEnabledUpdate() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| Qt3DRender::Quick::QScene2D scene2d; |
| arbiter.setArbiterOnNode(&scene2d); |
| |
| { |
| // WHEN |
| scene2d.setMouseEnabled(false); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &scene2d); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| { |
| // WHEN |
| scene2d.setMouseEnabled(false); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| } |
| |
| } |
| |
| }; |
| |
| QTEST_MAIN(tst_QScene2D) |
| |
| #include "tst_qscene2d.moc" |