| /**************************************************************************** |
| ** |
| ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:GPL-EXCEPT$ |
| ** Commercial License Usage |
| ** Licensees holding valid commercial Qt licenses may use this file in |
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| ** information use the contact form at https://www.qt.io/contact-us. |
| ** |
| ** GNU General Public License Usage |
| ** Alternatively, this file may be used under the terms of the GNU |
| ** General Public License version 3 as published by the Free Software |
| ** Foundation with exceptions as appearing in the file LICENSE.GPL3-EXCEPT |
| ** included in the packaging of this file. Please review the following |
| ** information to ensure the GNU General Public License requirements will |
| ** be met: https://www.gnu.org/licenses/gpl-3.0.html. |
| ** |
| ** $QT_END_LICENSE$ |
| ** |
| ****************************************************************************/ |
| |
| #include <QtTest/QTest> |
| #include <qbackendnodetester.h> |
| #include <Qt3DRender/private/texture_p.h> |
| |
| #include "testpostmanarbiter.h" |
| #include "testrenderer.h" |
| |
| class DummyTexture : public Qt3DRender::QAbstractTexture |
| { |
| Q_OBJECT |
| |
| public: |
| explicit DummyTexture(Qt3DCore::QNode *parent = nullptr) |
| : QAbstractTexture(TargetAutomatic, parent) |
| { |
| } |
| }; |
| |
| class FakeGenerator : public Qt3DRender::QTextureGenerator |
| { |
| public: |
| QT3D_FUNCTOR(FakeGenerator) |
| |
| Qt3DRender::QTextureDataPtr operator ()() override |
| { |
| return {}; |
| } |
| |
| bool operator ==(const QTextureGenerator &) const override |
| { |
| return true; |
| } |
| }; |
| |
| class tst_RenderTexture : public Qt3DCore::QBackendNodeTester |
| { |
| Q_OBJECT |
| |
| private: |
| template <typename FrontendTextureType, Qt3DRender::QAbstractTexture::Target Target> |
| void checkPropertyMirroring(); |
| |
| private slots: |
| void checkDefaults(); |
| void checkFrontendPropertyNotifications(); |
| void checkPropertyMirroring(); |
| void checkPropertyChanges(); |
| void checkTextureImageBookeeping(); |
| void checkInitialUpdateData(); |
| }; |
| |
| void tst_RenderTexture::checkDefaults() |
| { |
| Qt3DRender::Render::Texture backend; |
| |
| QCOMPARE(backend.properties().format, Qt3DRender::QAbstractTexture::NoFormat); |
| QCOMPARE(backend.properties().width, 1); |
| QCOMPARE(backend.properties().height, 1); |
| QCOMPARE(backend.properties().depth, 1); |
| QCOMPARE(backend.properties().layers, 1); |
| QCOMPARE(backend.properties().mipLevels, 1); |
| QCOMPARE(backend.properties().samples, 1); |
| QCOMPARE(backend.properties().generateMipMaps, false); |
| QCOMPARE(backend.parameters().magnificationFilter, Qt3DRender::QAbstractTexture::Nearest); |
| QCOMPARE(backend.parameters().minificationFilter, Qt3DRender::QAbstractTexture::Nearest); |
| QCOMPARE(backend.parameters().wrapModeX, Qt3DRender::QTextureWrapMode::ClampToEdge); |
| QCOMPARE(backend.parameters().wrapModeY, Qt3DRender::QTextureWrapMode::ClampToEdge); |
| QCOMPARE(backend.parameters().wrapModeZ, Qt3DRender::QTextureWrapMode::ClampToEdge); |
| QCOMPARE(backend.parameters().maximumAnisotropy, 1.0f); |
| QCOMPARE(backend.parameters().comparisonFunction, Qt3DRender::QAbstractTexture::CompareLessEqual); |
| QCOMPARE(backend.parameters().comparisonMode, Qt3DRender::QAbstractTexture::CompareNone); |
| } |
| |
| void tst_RenderTexture::checkFrontendPropertyNotifications() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| DummyTexture texture; |
| arbiter.setArbiterOnNode(&texture); |
| |
| // WHEN |
| texture.setWidth(512); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &texture); |
| |
| arbiter.dirtyNodes.clear(); |
| |
| // WHEN |
| texture.setWidth(512); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| |
| // WHEN |
| texture.setHeight(256); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &texture); |
| |
| arbiter.dirtyNodes.clear(); |
| |
| // WHEN |
| texture.setHeight(256); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| |
| // WHEN |
| texture.setDepth(128); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &texture); |
| |
| arbiter.dirtyNodes.clear(); |
| |
| // WHEN |
| texture.setDepth(128); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.events.size(), 0); |
| |
| // WHEN |
| texture.setLayers(16); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &texture); |
| |
| arbiter.dirtyNodes.clear(); |
| |
| // WHEN |
| texture.setLayers(16); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| |
| // WHEN |
| texture.setSamples(32); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &texture); |
| |
| arbiter.dirtyNodes.clear(); |
| |
| // WHEN |
| texture.setSamples(32); |
| QCoreApplication::processEvents(); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 0); |
| |
| // WHEN |
| Qt3DRender::QTextureImage img; |
| texture.addTextureImage(&img); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &texture); |
| |
| arbiter.dirtyNodes.clear(); |
| |
| // WHEN |
| texture.removeTextureImage(&img); |
| |
| // THEN |
| QCOMPARE(arbiter.events.size(), 0); |
| QCOMPARE(arbiter.dirtyNodes.size(), 1); |
| QCOMPARE(arbiter.dirtyNodes.front(), &texture); |
| |
| arbiter.dirtyNodes.clear(); |
| } |
| |
| template <typename FrontendTextureType, Qt3DRender::QAbstractTexture::Target Target> |
| void tst_RenderTexture::checkPropertyMirroring() |
| { |
| // GIVEN |
| Qt3DRender::Render::Texture backend; |
| |
| FrontendTextureType frontend; |
| frontend.setWidth(256); |
| frontend.setHeight(128); |
| frontend.setDepth(16); |
| frontend.setLayers(8); |
| frontend.setSamples(32); |
| |
| // WHEN |
| simulateInitializationSync(&frontend, &backend); |
| |
| // THEN |
| QCOMPARE(backend.peerId(), frontend.id()); |
| QCOMPARE(backend.properties().target, Target); |
| QCOMPARE(backend.properties().width, frontend.width()); |
| QCOMPARE(backend.properties().height, frontend.height()); |
| QCOMPARE(backend.properties().depth, frontend.depth()); |
| QCOMPARE(backend.properties().layers, frontend.layers()); |
| QCOMPARE(backend.properties().samples, frontend.samples()); |
| } |
| |
| void tst_RenderTexture::checkPropertyMirroring() |
| { |
| checkPropertyMirroring<Qt3DRender::QTexture1D, Qt3DRender::QAbstractTexture::Target1D>(); |
| checkPropertyMirroring<Qt3DRender::QTexture1DArray, Qt3DRender::QAbstractTexture::Target1DArray>(); |
| checkPropertyMirroring<Qt3DRender::QTexture2D, Qt3DRender::QAbstractTexture::Target2D>(); |
| checkPropertyMirroring<Qt3DRender::QTexture2DArray, Qt3DRender::QAbstractTexture::Target2DArray>(); |
| checkPropertyMirroring<Qt3DRender::QTexture3D, Qt3DRender::QAbstractTexture::Target3D>(); |
| checkPropertyMirroring<Qt3DRender::QTextureCubeMap, Qt3DRender::QAbstractTexture::TargetCubeMap>(); |
| checkPropertyMirroring<Qt3DRender::QTextureCubeMapArray, Qt3DRender::QAbstractTexture::TargetCubeMapArray>(); |
| checkPropertyMirroring<Qt3DRender::QTexture2DMultisample, Qt3DRender::QAbstractTexture::Target2DMultisample>(); |
| checkPropertyMirroring<Qt3DRender::QTexture2DMultisampleArray, Qt3DRender::QAbstractTexture::Target2DMultisampleArray>(); |
| checkPropertyMirroring<Qt3DRender::QTextureRectangle, Qt3DRender::QAbstractTexture::TargetRectangle>(); |
| checkPropertyMirroring<Qt3DRender::QTextureBuffer, Qt3DRender::QAbstractTexture::TargetBuffer>(); |
| } |
| |
| void tst_RenderTexture::checkPropertyChanges() |
| { |
| // GIVEN |
| TestRenderer renderer; |
| Qt3DRender::QSharedGLTexture frontend; |
| Qt3DRender::Render::Texture backend; |
| backend.setRenderer(&renderer); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setWidth(256); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.properties().width, 256); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyProperties); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setHeight(128); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.properties().height, 128); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyProperties); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setDepth(16); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.properties().depth, 16); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyProperties); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setFormat(Qt3DRender::QAbstractTexture::RGB16F); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.properties().format, Qt3DRender::QAbstractTexture::RGB16F); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyProperties); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setGenerateMipMaps(true); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.properties().generateMipMaps, true); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyProperties); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setMinificationFilter(Qt3DRender::QAbstractTexture::LinearMipMapLinear); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.parameters().minificationFilter, Qt3DRender::QAbstractTexture::LinearMipMapLinear); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyParameters); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setMagnificationFilter(Qt3DRender::QAbstractTexture::Linear); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.parameters().magnificationFilter, Qt3DRender::QAbstractTexture::Linear); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyParameters); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.wrapMode()->setX(Qt3DRender::QTextureWrapMode::Repeat); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.parameters().wrapModeX, Qt3DRender::QTextureWrapMode::Repeat); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyParameters); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.wrapMode()->setY(Qt3DRender::QTextureWrapMode::Repeat); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.parameters().wrapModeY, Qt3DRender::QTextureWrapMode::Repeat); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyParameters); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.wrapMode()->setZ(Qt3DRender::QTextureWrapMode::Repeat); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.parameters().wrapModeZ, Qt3DRender::QTextureWrapMode::Repeat); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyParameters); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setMaximumAnisotropy(16.f); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.parameters().maximumAnisotropy, 16.0f); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyParameters); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setComparisonFunction(Qt3DRender::QAbstractTexture::CompareEqual); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.parameters().comparisonFunction, Qt3DRender::QAbstractTexture::CompareEqual); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyParameters); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setComparisonMode(Qt3DRender::QAbstractTexture::CompareRefToTexture); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.parameters().comparisonMode, Qt3DRender::QAbstractTexture::CompareRefToTexture); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyParameters); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setLayers(32); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.properties().layers, 32); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyProperties); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setSamples(64); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.properties().samples, 64); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyProperties); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| frontend.setTextureId(883); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.sharedTextureId(), 883); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtySharedTextureId); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| Qt3DRender::QTextureImage img; |
| frontend.addTextureImage(&img); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| QCOMPARE(backend.textureImageIds().size(), 1); |
| QCOMPARE(backend.textureImageIds().first(), img.id()); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyImageGenerators); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| |
| // WHEN |
| Qt3DRender::QTextureDataUpdate updateData; |
| updateData.setX(100); |
| updateData.setY(100); |
| updateData.setZ(100); |
| frontend.updateData(updateData); |
| backend.syncFromFrontEnd(&frontend, false); |
| |
| // THEN |
| const QVector<Qt3DRender::QTextureDataUpdate> pendingUpdates = backend.takePendingTextureDataUpdates(); |
| QCOMPARE(pendingUpdates.size(), 1); |
| QCOMPARE(pendingUpdates.first(), updateData); |
| QVERIFY(renderer.dirtyBits() & Qt3DRender::Render::AbstractRenderer::TexturesDirty); |
| QVERIFY(backend.dirtyFlags() == Qt3DRender::Render::Texture::DirtyPendingDataUpdates); |
| renderer.clearDirtyBits(Qt3DRender::Render::AbstractRenderer::AllDirty); |
| backend.unsetDirty(); |
| } |
| |
| void tst_RenderTexture::checkTextureImageBookeeping() |
| { |
| // GIVEN |
| TestArbiter arbiter; |
| DummyTexture texture; |
| arbiter.setArbiterOnNode(&texture); |
| |
| QCoreApplication::processEvents(); |
| |
| { |
| // WHEN |
| Qt3DRender::QTextureImage img; |
| texture.addTextureImage(&img); |
| |
| // THEN |
| QCOMPARE(img.parent(), &texture); |
| QCOMPARE(texture.textureImages().size(), 1); |
| QCOMPARE(texture.textureImages().first()->id(), img.id()); |
| } |
| // WHEN -> img is destroyed |
| |
| // THEN |
| QCOMPARE(texture.textureImages().size(), 0); |
| } |
| |
| void tst_RenderTexture::checkInitialUpdateData() |
| { |
| // GIVEN |
| TestRenderer renderer; |
| DummyTexture frontend; |
| Qt3DRender::Render::Texture backend; |
| |
| backend.setRenderer(&renderer); |
| |
| Qt3DRender::QTextureDataUpdate updateData; |
| updateData.setX(100); |
| updateData.setY(100); |
| updateData.setZ(100); |
| |
| // WHEN -> updateData with no backend/arbiter |
| frontend.updateData(updateData); |
| simulateInitializationSync(&frontend, &backend); |
| |
| // THEN -> should have received the update as part of the initial data |
| const QVector<Qt3DRender::QTextureDataUpdate> pendingUpdates = backend.takePendingTextureDataUpdates(); |
| QCOMPARE(pendingUpdates.size(), 1); |
| QCOMPARE(pendingUpdates.first(), updateData); |
| QVERIFY(backend.dirtyFlags() & Qt3DRender::Render::Texture::DirtyPendingDataUpdates); |
| } |
| |
| QTEST_APPLESS_MAIN(tst_RenderTexture) |
| |
| #include "tst_texture.moc" |