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| ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
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| |
| #include <Qt3DCore/QEntity> |
| |
| #include <Qt3DRender/QMaterial> |
| #include <Qt3DExtras/QSphereMesh> |
| #include <Qt3DExtras/QPlaneMesh> |
| #include <Qt3DRender/QLayer> |
| #include <Qt3DRender/QParameter> |
| #include <Qt3DRender/QCamera> |
| #include <Qt3DRender/QCameraLens> |
| #include <Qt3DCore/QTransform> |
| #include <Qt3DRender/QPointLight> |
| #include <Qt3DCore/qaspectengine.h> |
| |
| #include <QGuiApplication> |
| |
| #include "gbuffer.h" |
| #include "deferredrenderer.h" |
| #include "finaleffect.h" |
| #include "sceneeffect.h" |
| #include "pointlightblock.h" |
| #include "sceneentity.h" |
| #include "screenquadentity.h" |
| |
| #include <Qt3DExtras/qt3dwindow.h> |
| #include <Qt3DExtras/qfirstpersoncameracontroller.h> |
| |
| int main(int ac, char **av) |
| { |
| QGuiApplication app(ac, av); |
| |
| Qt3DExtras::Qt3DWindow view; |
| |
| // Root entity |
| Qt3DCore::QEntity *rootEntity = new Qt3DCore::QEntity(); |
| |
| // Scene Content |
| SceneEntity *sceneContent = new SceneEntity(rootEntity); |
| |
| // Screen Quad |
| ScreenQuadEntity *screenQuad = new ScreenQuadEntity(rootEntity); |
| |
| // Shared Components |
| Qt3DRender::QLayer *sceneLayer = sceneContent->layer(); |
| Qt3DRender::QLayer *quadLayer = screenQuad->layer(); |
| SceneEffect *sceneEffect = sceneContent->effect(); |
| FinalEffect *finalEffect = screenQuad->effect(); |
| |
| // Scene Camera |
| Qt3DRender::QCamera *camera = view.camera(); |
| camera->setFieldOfView(45.0f); |
| camera->setNearPlane(0.01f); |
| camera->setFarPlane(1000.0f); |
| camera->setProjectionType(Qt3DRender::QCameraLens::PerspectiveProjection); |
| camera->setPosition(QVector3D(10.0f, 10.0f, -25.0f)); |
| camera->setUpVector(QVector3D(0.0f, 1.0f, 0.0f)); |
| camera->setViewCenter(QVector3D(0.0f, 0.0f, 10.0f)); |
| |
| // For camera controls |
| Qt3DExtras::QFirstPersonCameraController *camController = new Qt3DExtras::QFirstPersonCameraController(rootEntity); |
| camController->setCamera(camera); |
| |
| // FrameGraph |
| DeferredRenderer *deferredRenderer = new DeferredRenderer(); |
| deferredRenderer->setNormalizedRect(QRectF(0.0f, 0.0f, 1.0f, 1.0f)); |
| deferredRenderer->setFinalPassCriteria(finalEffect->passCriteria()); |
| deferredRenderer->setGeometryPassCriteria(sceneEffect->passCriteria()); |
| deferredRenderer->setSceneCamera(camera); |
| deferredRenderer->setGBufferLayer(sceneLayer); |
| deferredRenderer->setScreenQuadLayer(quadLayer); |
| deferredRenderer->setSurface(&view); |
| |
| view.setActiveFrameGraph(deferredRenderer); |
| |
| // Set root object of the scene |
| view.setRootEntity(rootEntity); |
| // Show window |
| view.show(); |
| |
| return app.exec(); |
| } |