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| ** Copyright (C) 2016 Klaralvdalens Datakonsult AB (KDAB). |
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| |
| import Qt3D.Core 2.0 |
| import Qt3D.Render 2.0 |
| import Qt3D.Extras 2.0 |
| |
| Entity { |
| readonly property Layer layer: debugLayer |
| |
| components : [ |
| Layer { id: debugLayer }, |
| |
| PlaneMesh { |
| width: 2.0 |
| height: 2.0 |
| meshResolution: Qt.size(2, 2) |
| }, |
| |
| Transform { // We rotate the plane so that it faces us |
| rotation: fromAxisAndAngle(Qt.vector3d(1, 0, 0), 90) |
| }, |
| |
| Material { |
| effect : Effect { |
| techniques: [ |
| Technique { |
| graphicsApiFilter {api : GraphicsApiFilter.OpenGL; profile : GraphicsApiFilter.NoProfile; minorVersion : 0; majorVersion : 2 } |
| renderPasses: RenderPass { |
| filterKeys: FilterKey { name: "pass"; value: "final" } |
| shaderProgram: ShaderProgram { |
| vertexShaderCode: loadSource("qrc:/debug_es2.vert") |
| fragmentShaderCode: loadSource("qrc:/debug_es2.frag") |
| } |
| } |
| }, |
| Technique { |
| graphicsApiFilter {api : GraphicsApiFilter.OpenGL; profile : GraphicsApiFilter.CoreProfile; minorVersion : 2; majorVersion : 3 } |
| renderPasses: RenderPass { |
| filterKeys: FilterKey { name: "pass"; value: "final" } |
| shaderProgram: ShaderProgram { |
| vertexShaderCode: loadSource("qrc:/debug_gl3.vert") |
| fragmentShaderCode: loadSource("qrc:/debug_gl3.frag") |
| } |
| } |
| } |
| ] |
| } |
| } |
| ] |
| } |