| /**************************************************************************** |
| ** |
| ** Copyright (C) 2014 Klaralvdalens Datakonsult AB (KDAB). |
| ** Contact: https://www.qt.io/licensing/ |
| ** |
| ** This file is part of the Qt3D module of the Qt Toolkit. |
| ** |
| ** $QT_BEGIN_LICENSE:BSD$ |
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| ** BSD License Usage |
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| ** as follows: |
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| ****************************************************************************/ |
| |
| import QtQuick 2.0 as QQ2 |
| import Qt3D.Core 2.0 |
| import Qt3D.Render 2.0 |
| import Qt3D.Input 2.0 |
| import Qt3D.Extras 2.0 |
| |
| Entity { |
| id : root |
| |
| components : [ |
| RenderSettings { |
| activeFrameGraph: DeferredRenderer { |
| id: frameGraph |
| camera : sceneEntity.camera |
| gBuffer: GBuffer {} |
| sceneLayer: sceneEntity.layer |
| screenQuadLayer: screenQuadEntity.layer |
| debugLayer: debugEntity.layer |
| } |
| renderPolicy: RenderSettings.Always |
| }, |
| InputSettings {} |
| ] |
| |
| FirstPersonCameraController { camera: sceneEntity.camera } |
| |
| ScreenQuadEntity { |
| id: screenQuadEntity |
| baseLight: sceneEntity.light |
| light1Pos: sceneEntity.light1Pos |
| light2Pos: sceneEntity.light2Pos |
| light3Pos: sceneEntity.light3Pos |
| light4Pos: sceneEntity.light4Pos |
| } |
| SceneEntity { id: sceneEntity } |
| GBufferDebugger { id: debugEntity } |
| } |