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** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB).
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#include "boxentity.h"
#include <qmath.h>
BoxEntity::BoxEntity(QNode *parent)
: Qt3DCore::QEntity(parent)
, m_transform(new Qt3DCore::QTransform())
, m_mesh(new Qt3DExtras::QCuboidMesh())
, m_material(new Qt3DExtras::QPhongMaterial())
, m_angle(0.0f)
, m_radius(1.0f)
{
connect(m_material, SIGNAL(diffuseChanged(const QColor &)),
this, SIGNAL(diffuseColorChanged(const QColor &)));
m_material->setAmbient(Qt::gray);
m_material->setSpecular(Qt::white);
m_material->setShininess(150.0f);
addComponent(m_transform);
addComponent(m_mesh);
addComponent(m_material);
}
void BoxEntity::setDiffuseColor(const QColor &diffuseColor)
{
m_material->setDiffuse(diffuseColor);
}
void BoxEntity::setAngle(float arg)
{
if (m_angle == arg)
return;
m_angle = arg;
emit angleChanged();
updateTransformation();
}
void BoxEntity::setRadius(float arg)
{
if (m_radius == arg)
return;
m_radius = arg;
emit radiusChanged();
updateTransformation();
}
QColor BoxEntity::diffuseColor()
{
return m_material->diffuse();
}
float BoxEntity::angle() const
{
return m_angle;
}
float BoxEntity::radius() const
{
return m_radius;
}
void BoxEntity::updateTransformation()
{
m_transform->setTranslation(QVector3D(qCos(m_angle) * m_radius,
1.0f,
qSin(m_angle) * m_radius));
}