| /**************************************************************************** |
| ** |
| ** Copyright (C) 2017 Klaralvdalens Datakonsult AB (KDAB). |
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| ** This file is part of the Qt3D module of the Qt Toolkit. |
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| ** BSD License Usage |
| ** Alternatively, you may use this file under the terms of the BSD license |
| ** as follows: |
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| ****************************************************************************/ |
| |
| import Qt3D.Core 2.0 |
| import Qt3D.Render 2.10 |
| import Qt3D.Input 2.0 |
| import Qt3D.Extras 2.0 |
| |
| Entity { |
| id: sceneRoot |
| |
| Camera { |
| id: camera |
| projectionType: CameraLens.PerspectiveProjection |
| fieldOfView: 45 |
| aspectRatio: 16/9 |
| nearPlane : 0.1 |
| farPlane : 1000.0 |
| position: Qt.vector3d( 0.0, 0.0, 3.0 ) |
| upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) |
| viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) |
| } |
| |
| Camera { |
| id: backgroundCamera |
| projectionType: CameraLens.OrthographicProjection |
| left: -0.25 |
| bottom: -0.25 |
| top: 0.25 |
| right: 0.25 |
| nearPlane: 0.1 |
| farPlane: 1.5 |
| position: Qt.vector3d( 0.0, 0.0, 1.0 ) |
| upVector: Qt.vector3d( 0.0, 1.0, 0.0 ) |
| viewCenter: Qt.vector3d( 0.0, 0.0, 0.0 ) |
| } |
| |
| Layer { |
| id: backgroundLayer |
| recursive: true |
| } |
| |
| Layer { |
| id: sceneLayer |
| recursive: true |
| } |
| |
| Layer { |
| id: secondBackgroundLayer |
| } |
| |
| RenderSettings { |
| id : external_forward_renderer |
| activeFrameGraph : |
| |
| RenderSurfaceSelector { |
| Viewport { |
| normalizedRect: Qt.rect(0,0,1,1) |
| |
| ClearBuffers { |
| buffers: ClearBuffers.ColorDepthStencilBuffer |
| clearColor: "white" |
| |
| LayerFilter { |
| layers: [ |
| backgroundLayer, |
| secondBackgroundLayer |
| ] |
| |
| CameraSelector { |
| camera: backgroundCamera |
| } |
| } |
| } |
| |
| ClearBuffers { |
| buffers: ClearBuffers.DepthStencilBuffer |
| |
| LayerFilter { |
| layers: [ |
| backgroundLayer, |
| ] |
| filterMode: LayerFilter.DiscardAnyMatchingLayers |
| |
| CameraSelector { |
| camera: camera |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| OrbitCameraController { |
| camera: camera |
| } |
| |
| InputSettings { |
| id: inputSettings |
| } |
| |
| components: [external_forward_renderer, inputSettings] |
| |
| PlaneMesh { |
| id: backgroundMesh |
| width: 0.5 |
| height: 0.5 |
| } |
| |
| Transform { |
| id: backgroundTransform |
| rotation: fromAxisAndAngle(Qt.vector3d(1,0,0), 90) |
| } |
| |
| Transform { |
| id: smallBackgroundTransform |
| translation: Qt.vector3d(0,0.5,0) |
| scale: 0.5 |
| } |
| |
| PhongMaterial { |
| id: backgroundMaterial |
| ambient: "black" |
| } |
| |
| PhongMaterial { |
| id: smallBackgroundMaterial |
| ambient: "red" |
| } |
| |
| PlaneMesh { |
| id: mesh |
| width: 1 |
| height: 1 |
| } |
| |
| Transform { |
| id: transform |
| translation: Qt.vector3d(0,0,-1) |
| rotation: fromAxisAndAngle(Qt.vector3d(1,0,0), 90) |
| } |
| |
| PhongMaterial { |
| id: material |
| ambient: "blue" |
| } |
| |
| Entity { |
| id: backgroundFilterEntity |
| components: [backgroundLayer] |
| |
| Entity { |
| id: backgroundEntity |
| objectName: "backgroundEntity" |
| components: [backgroundMesh, backgroundMaterial, backgroundTransform] |
| |
| Entity { |
| id: smallBackground |
| objectName: "smallBackground" |
| components: [backgroundMesh, smallBackgroundMaterial, smallBackgroundTransform] |
| } |
| } |
| } |
| |
| Entity { |
| components: [sceneLayer] |
| |
| Entity { |
| id: mainEntity |
| objectName: "mainEntity" |
| components: [ mesh, material, transform ] |
| } |
| } |
| } |